use crate::prelude::*;
use crate::ui::styles::ToggleIconButtonStyle;
use crate::ui::tooltip::Tooltip;
use crate::ui::{ElementState, UiElement};
#[derive(Debug)]
pub struct ToggleIconButton {
tooltip: Tooltip,
icon: IndexedImage,
icon_xy: Coord,
bounds: Rect,
border: Polyline,
shadow: Polyline,
style: ToggleIconButtonStyle,
state: ElementState,
selected: bool,
tooltip_text: String,
tooltip_positioning: Positioning,
}
impl ToggleIconButton {
pub fn new<P: Into<Coord>>(
xy: P,
tooltip_text: &str,
tooltip_positioning: Positioning,
icon: IndexedImage,
style: &ToggleIconButtonStyle,
) -> Self {
let xy = xy.into();
let (w, h) = icon.size();
let bounds = Rect::new_with_size(
xy,
w as usize + style.padding + style.padding,
h as usize + style.padding + style.padding,
);
let (icon_xy, border, shadow, tooltip) =
Self::layout(&bounds, style, tooltip_text, tooltip_positioning, (w, h));
Self {
tooltip,
icon,
icon_xy,
bounds,
border,
shadow,
style: style.clone(),
state: ElementState::Normal,
selected: false,
tooltip_text: tooltip_text.to_string(),
tooltip_positioning,
}
}
fn layout(
bounds: &Rect,
style: &ToggleIconButtonStyle,
tooltip_text: &str,
tooltip_positioning: Positioning,
(w, h): (u8, u8),
) -> (Coord, Polyline, Polyline, Tooltip) {
let border = Polyline::rounded_rect(
bounds.left(),
bounds.top(),
bounds.right(),
bounds.bottom(),
style.rounding,
WHITE,
)
.unwrap();
let shadow = Polyline::rounded_rect(
bounds.left() + 1,
bounds.top() + 1,
bounds.right() + 1,
bounds.bottom() + 1,
style.rounding,
WHITE,
)
.unwrap();
let tooltip = Tooltip::new(
bounds.top_left() + (w, h),
tooltip_text,
tooltip_positioning,
&style.tooltip,
);
(
bounds.top_left() + (style.padding, style.padding) + (1, 1),
border,
shadow,
tooltip,
)
}
}
impl ToggleIconButton {
#[must_use]
pub fn is_selected(&self) -> bool {
self.selected
}
pub fn set_selected(&mut self, value: bool) {
self.selected = value;
}
#[must_use]
pub fn on_mouse_click(&mut self, down: Coord, up: Coord) -> bool {
if self.state != ElementState::Disabled {
self.bounds.contains(down) && self.bounds.contains(up)
} else {
false
}
}
}
impl UiElement for ToggleIconButton {
fn set_position(&mut self, top_left: Coord) {
self.bounds = self.bounds.move_to(top_left);
let (icon_xy, border, shadow, tooltip) = Self::layout(
&self.bounds,
&self.style,
&self.tooltip_text,
self.tooltip_positioning,
(self.icon.width(), self.icon.height()),
);
self.icon_xy = icon_xy;
self.border = border;
self.shadow = shadow;
self.tooltip = tooltip;
}
#[must_use]
fn bounds(&self) -> &Rect {
&self.bounds
}
fn render(&self, graphics: &mut Graphics, mouse: &MouseData) {
let (error, disabled) = self.state.get_err_dis();
let hovering = self.bounds.contains(mouse.xy);
if let Some(color) = self
.style
.shadow
.get(hovering, self.selected, error, disabled)
{
self.shadow.with_color(color).render(graphics);
}
if let Some(color) = self
.style
.border
.get(hovering, self.selected, error, disabled)
{
self.border.with_color(color).render(graphics);
}
graphics.draw_indexed_image(self.icon_xy, &self.icon);
if !disabled && hovering {
self.tooltip.render(graphics, mouse);
}
}
fn update(&mut self, _: &Timing) {}
#[inline]
fn set_state(&mut self, state: ElementState) {
self.state = state;
}
#[inline]
#[must_use]
fn get_state(&self) -> ElementState {
self.state
}
}