Expand description
Platform-free core for pixelactions.
Everything here is arithmetic and data: parsing a flow file, resolving its steps against a pixelcoords session, and converting a physical pixel into the coordinate space a platform’s input API expects. No window system, no OS calls, no capture — those live in the binary.
The split exists for the same reason it does in pixelcoords: the part that decides where to click must be testable without a screen.
The crate README is included below, which makes every example on the crates.io page a compiled doctest — documentation that cannot rot without failing CI.
§pixelactions-core
A coordinate is only worth having if something acts on it. pixelactions is the second half of that loop: it reads a session a human marked in pixelcoords, resolves the label to a point, performs the interaction, and confirms it landed.
This is its platform-free core: coordinate conversion, flow files, the
planner, the line protocol, the step vocabulary, and the run report — with
no input backend, no OS calls, and #![forbid(unsafe_code)].
Want the tool? cargo install pixelactions.
Want to build on it? This crate — it is what you use to generate
flows, parse reports, or drive the protocol from Rust.
[dependencies]
pixelactions-core = "0.9"§Coordinate spaces: the reason this crate exists
A pixelcoords session records physical pixels. Input APIs disagree about what they want:
| Platform | Input API | Speaks |
|---|---|---|
| macOS | CGEvent | logical points, global space, origin top-left |
| Windows | SendInput | physical pixels, normalized across the virtual desktop |
| Linux / X11 | XTEST | physical pixels on the root window |
The same saved coordinate therefore needs a different conversion per
platform, and getting it wrong does not error — it clicks the wrong
place. Space::Auto resolves to whatever the current platform needs,
decided in exactly one place (native_space()), so no call site guesses.
use pixelactions_core::convert::{Space, native_space, to_space};
use pixelcoords_core::geometry::{Point, Size};
use pixelcoords_core::session::MonitorRecord;
let monitors = vec![
// A Retina built-in display at the origin...
MonitorRecord {
index: 0,
name: "Built-in".into(),
primary: true,
origin_px: Point::new(0, 0),
size_px: Size::new(3600, 2338),
scale: 2.0,
},
// ...and a 1x external panel to its left, at negative coordinates.
MonitorRecord {
index: 1,
name: "External".into(),
primary: false,
origin_px: Point::new(-3440, 0),
size_px: Size::new(3440, 1440),
scale: 1.0,
},
];
// Physical (850, 440) on the Retina display is logical (425, 220).
let point = to_space(&monitors, 850, 440, Space::Logical).expect("on a monitor");
assert_eq!((point.x, point.y), (425.0, 220.0));
assert_eq!(point.monitor, 0);
// The same physical coordinate on the 1x panel is unchanged, because
// conversion divides by the *containing* monitor's scale — never a
// global one. Mixed-DPI desktops are the normal case, not an edge case.
let external = to_space(&monitors, -2000, 400, Space::Logical).expect("on a monitor");
assert_eq!((external.x, external.y), (-2000.0, 400.0));
assert_eq!(external.monitor, 1);
// A point in the gap between monitors is refused, never clamped —
// clamping would click somewhere plausible and wrong.
assert!(to_space(&monitors, 99_999, 99_999, Space::Logical).is_none());
// What `Auto` means here, decided once:
assert!(matches!(native_space(), Space::Logical | Space::Physical));monitor_at answers containment on its own, and corners /
near_screen_corner back the kill switch — a cursor found in a screen
corner stops a run, because grabbing the mouse is what a person does
when automation goes wrong.
§Resolving labels to points
plan turns a flow plus a session into concrete coordinates, or refuses.
It is total: every label resolves before any action runs, because a
half-executed flow is the worst outcome this tool can produce.
use pixelactions_core::convert::Space;
use pixelactions_core::flow::Flow;
use pixelactions_core::plan::{PlanError, plan};
use pixelcoords_core::session::SessionFile;
let session: SessionFile = serde_json::from_str(EXAMPLE_SESSION)?;
let flow = Flow::parse("session = \"s\"\n\n[[step]]\naction = \"click\"\ntarget = \"submit\"\n")?;
let resolved = plan(&flow, &session, Space::Logical)?;
assert_eq!(resolved.steps[0].points[0].x, 425.0);
assert_eq!(resolved.steps[0].summary, "click submit");
// A missing label fails planning, and the error names what does exist.
let typo = Flow::parse("session = \"s\"\n\n[[step]]\naction = \"click\"\ntarget = \"submti\"\n")?;
let error = plan(&typo, &session, Space::Logical).expect_err("unknown label");
assert!(matches!(error, PlanError::UnknownLabel { .. }));
assert!(error.to_string().contains("submit"));§Flow files
A flow references regions by label, never by raw coordinate. That indirection is the point: a label survives the UI moving, and a diff shows intent (“click submit”) rather than arithmetic.
use pixelactions_core::flow::{Flow, Step, Verify};
let flow = Flow::parse(
r#"
session = "~/captures/checkout"
[settings]
verify = "each"
timeout_ms = 30000
[[step]]
action = "click"
target = "email"
[[step]]
action = "type"
text = "a@b.com"
[[step]]
action = "wait_for"
target = "confirmation"
"#,
)?;
assert_eq!(flow.settings.verify, Verify::Each);
assert_eq!(flow.steps[0], Step::Click { target: "email".into() });
// Every label the flow will touch, for resolving up front.
assert_eq!(flow.targets(), vec!["email", "confirmation"]);Parsing is strict: unknown keys are errors, not silent no-ops, so a typo fails at parse time instead of skipping a step at run time. (Session parsing, by contrast, is deliberately tolerant — unknown fields from a newer pixelcoords are ignored, so the two tools release independently.)
§The same verbs, three ways
Chained argv, flow files, and the line protocol all build the same
Step, so learning one teaches the others and none can drift.
use pixelactions_core::flow::Step;
use pixelactions_core::protocol::{RequestBody, parse_request};
use pixelactions_core::verb::parse_all;
// Chained argv: `pixelactions run --session DIR click:submit type:"hi"`
let steps = parse_all(["click:submit", "type:hi", "scroll:results>-3"])?;
assert_eq!(steps[0], Step::Click { target: "submit".into() });
// The line protocol: `do` names the same action a flow file's `action`
// does, so `{"do":"click"}` is the wire form of `action = "click"`.
let request = parse_request(r#"{"id":1,"do":"click","target":"submit"}"#)
.expect("a valid request");
assert_eq!(request.id, Some(1));
assert_eq!(
request.body,
RequestBody::Step { step: Step::Click { target: "submit".into() } }
);Parsing a chain is all-or-nothing by design: a typo in step 7 must not perform steps 1 through 6 first.
§Speaking the line protocol
protocol holds both directions of the wire format, so you can write a
Rust client for pixelactions serve — or an entirely different server
that speaks the same thing.
use pixelactions_core::protocol::{PROTOCOL_VERSION, Response, ResponseBody, supported_verbs};
let welcome = Response {
id: Some(1),
body: ResponseBody::Welcome {
version: PROTOCOL_VERSION,
verbs: supported_verbs(),
session: "/captures/checkout".into(),
},
};
// One JSON object per line, newline included — no embedded newlines, in
// either direction.
let line = welcome.to_line();
assert!(line.ends_with('\n'));
assert_eq!(line.matches('\n').count(), 1);
assert!(line.contains("\"result\":\"welcome\""));The framing rules are the ones LSP, esbuild, and MCP all converged on: one JSON object per line; stdout carries protocol only and stderr is logs; closing stdin is the graceful shutdown; and a version handshake first, so the protocol can change later without breaking programs written against it today.
§Reporting what happened
report carries the vocabulary the whole tool reports in — and the
distinctions are the point.
use pixelactions_core::report::{RunReport, StepOutcome, StepReport};
// "The OS accepted the event" is not "the app reacted to it".
assert_eq!(StepOutcome::Verified.name(), "verified");
assert_eq!(StepOutcome::Executed.name(), "executed");
// And "it did not work" is not "I declined to try": a refusal is never
// worth retrying, so it earns its own exit code.
let refused = RunReport {
schema: RunReport::SCHEMA,
session: "/captures/checkout".into(),
executed: true,
steps: vec![StepReport {
index: 0,
summary: "click submit".into(),
outcome: StepOutcome::Refused,
points: Vec::new(),
detail: Some("kill switch: the cursor is in a screen corner".into()),
elapsed_ms: 14,
}],
};
assert_eq!(refused.exit_code(), 3);Exit codes are the API: 0 done · 1 a step failed honestly · 2 malformed question · 3 refused.
§Modules
| Module | What it owns |
|---|---|
flow | the flow file: steps, settings, parsing — strict, unknown keys refused |
verb | the chained-argv grammar (click:submit, scroll:list>3) |
plan | resolving labels to points, and refusing when it cannot |
convert | physical ↔ logical, and which one this platform’s input API wants |
protocol | the line protocol: requests, responses, the advertised verbs |
report | the run report — what executed, what verified, what failed |
audit | the append-only record of what a run did |
Full API, every item: docs.rs/pixelactions-core
§Testing
| Layer | What it covers |
|---|---|
| Unit tests | every module — 90% line coverage floor per module, enforced in CI |
| Property tests | the conversion, because a bug there means clicking the wrong place |
| Doctests | every example in this file compiles and runs — the README is the crate docs |
Examples here are include_str!’d into the crate and run on every push, so
one that stopped compiling would fail CI rather than mislead you.
§Relationship to the other crates
pixelactions the binary is this crate plus an input backend: CGEvent,
SendInput, XTEST, or the Wayland portal. Anything decidable without
touching a device lives here.
pixelcoords-core owns the geometry and the session schema; this crate
depends on it and never reimplements it. Matching, capture and shapes
belong there. What belongs here is everything about acting: the space a
platform’s input API expects, the vocabulary of steps, and the report.
§Also by nolindnaidoo
Rust
- pixelcoords - Mark pixel-exact coordinates machines can use · pixelcoords.dev
VS Code Extensions — every tool in the family, one page: letools.dev
- String-LE - Extract string values for i18n from JSON, YAML, CSV, TOML, INI, and .env
- Numbers-LE - Extract numeric values from JSON, YAML, CSV, TOML, INI, and .env
- EnvSync-LE - Spot missing keys across your .env files, with a markdown report
- Paths-LE - Extract file paths from JS/TS imports, JSON, HTML, CSS, TOML, CSV, and .env
- Secrets-LE - Detect and sanitize credentials locally, before you commit
- Scrape-LE - Check whether a page is scrapeable before you write the scraper
- Colors-LE - Extract and analyze colors from CSS, SCSS, LESS, Stylus, HTML, JS/TS, and SVG
- URLs-LE - Extract URLs from documentation, configs, and code
- Regex-LE - Find, test, and validate the regex patterns in the current file
- Dates-LE - Extract and analyze dates from logs, configs, and code
Contact Developer — GitHub · LinkedIn
§License
MIT — see LICENSE.
Modules§
- audit
- The record a run leaves behind.
- chord
- Reading a key chord:
cmd+shift+s→ modifiers, then the key. - convert
- Coordinate-space conversion — the part most tools get wrong.
- display
- Which display server this session is actually running.
- flow
- The flow file: a list of steps referencing a pixelcoords session by label, never by raw coordinate.
- plan
- Resolution: turn a flow plus a session into a concrete plan, or refuse.
- protocol
- The line protocol: one JSON object per line, in and out.
- report
- Run reports — what happened, in a shape a machine can read.
- stream
- Placing a session’s physical pixel inside a Wayland input region.
- verb
verb:argument— the chained-argv form of a step.- virtualdesk
- Normalizing a session’s physical pixel into the grid Windows takes.