Expand description
Game controller state: the classic 6-button pad.
Carts see input only through btn/btnp. The host maps physical keys
to these buttons (arrows + Z/X by default) and ticks this state once
per logical frame.
Structs§
- Input
State - Per-frame button state with press/repeat tracking.
Enums§
- Button
- Button indices, matching the ABI and the classic layout.