pub fn paste_sprites(
sheet: &mut SpriteSheet,
rect: &PixelRect,
x0: i32,
y0: i32,
flags: Option<&[u8]>,
) -> PasteReportExpand description
Blit a pixel rectangle with its top-left at sheet pixel (x0, y0),
overwriting in place. Pixels past the sheet edge are clipped. flags is
one byte per covered 8x8 sprite (row-major); when Some, each byte
overwrites the destination sprite’s flag byte.