1use anyhow::{anyhow, Context, Result};
10use pixel8_runtime::cart::{self, Cart};
11use std::{
12 path::{Path, PathBuf},
13 process::Command,
14};
15
16pub fn export_html(cart: &Cart, out: &Path, web_crate_dir: &Path) -> Result<()> {
18 let player_wasm = build_player(web_crate_dir)?;
19 let cart_png = cart::encode(cart)?;
20 let title = if cart.assets.meta.name.is_empty() {
21 "pixel8 cart".to_string()
22 } else {
23 cart.assets.meta.name.clone()
24 };
25 let html = TEMPLATE
26 .replace("{{TITLE}}", &escape_html(&title))
27 .replace("{{PLAYER_B64}}", &base64(&player_wasm))
28 .replace("{{CART_B64}}", &base64(&cart_png));
29 std::fs::write(out, html)?;
30 Ok(())
31}
32
33pub fn web_crate_dir(sdk_path: &Path) -> PathBuf {
36 if let Ok(p) = std::env::var("PIXEL8_WEB") {
37 return PathBuf::from(p);
38 }
39 sdk_path.join("../pixel8-web")
40}
41
42fn build_player(web_crate_dir: &Path) -> Result<Vec<u8>> {
45 let output = Command::new("cargo")
46 .args([
47 "build",
48 "--profile",
49 "web-release",
50 "--target",
51 "wasm32-unknown-unknown",
52 ])
53 .current_dir(web_crate_dir)
54 .env("CARGO_TERM_COLOR", "never")
55 .output()
56 .context("running cargo for the web player")?;
57 if !output.status.success() {
58 let stderr = String::from_utf8_lossy(&output.stderr);
59 let tail: Vec<&str> = stderr.lines().rev().take(8).collect();
60 return Err(anyhow!(
61 "building the web player failed:\n{}",
62 tail.into_iter().rev().collect::<Vec<_>>().join("\n")
63 ));
64 }
65 let target_dir = std::env::var("CARGO_TARGET_DIR")
66 .map(PathBuf::from)
67 .unwrap_or_else(|_| web_crate_dir.join("../target"));
68 let artifact = target_dir.join("wasm32-unknown-unknown/web-release/pixel8_web.wasm");
69 std::fs::read(&artifact)
70 .with_context(|| format!("reading web player at {}", artifact.display()))
71}
72
73fn escape_html(s: &str) -> String {
74 s.replace('&', "&")
75 .replace('<', "<")
76 .replace('>', ">")
77}
78
79fn base64(data: &[u8]) -> String {
81 const CHARS: &[u8; 64] = b"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
82 let mut out = String::with_capacity(data.len().div_ceil(3) * 4);
83 for chunk in data.chunks(3) {
84 let b = [
85 chunk[0],
86 *chunk.get(1).unwrap_or(&0),
87 *chunk.get(2).unwrap_or(&0),
88 ];
89 let n = u32::from_be_bytes([0, b[0], b[1], b[2]]);
90 out.push(CHARS[(n >> 18 & 63) as usize] as char);
91 out.push(CHARS[(n >> 12 & 63) as usize] as char);
92 out.push(if chunk.len() > 1 {
93 CHARS[(n >> 6 & 63) as usize] as char
94 } else {
95 '='
96 });
97 out.push(if chunk.len() > 2 {
98 CHARS[(n & 63) as usize] as char
99 } else {
100 '='
101 });
102 }
103 out
104}
105
106const TEMPLATE: &str = r#"<!doctype html>
109<html lang="en">
110<head>
111<meta charset="utf-8">
112<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no">
113<title>{{TITLE}} - pixel8</title>
114<style>
115 html, body { margin: 0; height: 100%; background: #000; }
116 body { display: flex; flex-direction: column; align-items: center;
117 justify-content: center; gap: 12px;
118 font-family: monospace; color: #5f574f; }
119 #stage { position: relative; width: min(85vmin, 512px);
120 aspect-ratio: 1; }
121 canvas, #boot { position: absolute; inset: 0; width: 100%; height: 100%; }
122 canvas { image-rendering: pixelated; image-rendering: crisp-edges;
123 display: none; }
124 #boot { display: flex; flex-direction: column; align-items: center;
125 justify-content: center; gap: 16px; cursor: pointer;
126 border: 0; background: none; padding: 0; }
127 #boot img { height: 80%; image-rendering: pixelated; }
128 #boot span { color: #fff1e8; font-size: 16px; }
129 #boot:hover span { color: #ffec27; }
130 #title { color: #c2c3c7; font-size: 14px; }
131 #hint { font-size: 11px; }
132 a { color: #5f574f; }
133
134 /* Touch controls: hidden unless the device has a coarse pointer. */
135 #touch { display: none; width: 100%; max-width: 560px;
136 justify-content: space-between; align-items: center;
137 padding: 8px 18px; box-sizing: border-box;
138 user-select: none; -webkit-user-select: none; }
139 @media (pointer: coarse) {
140 body { justify-content: flex-start; padding-top: 10px;
141 overscroll-behavior: none; }
142 #stage { width: min(92vmin, 56vh); }
143 #touch { display: flex; touch-action: none; }
144 #hint { display: none; }
145 }
146 #dpad { position: relative; width: 34vmin; height: 34vmin;
147 max-width: 180px; max-height: 180px; }
148 #dpad::before, #dpad::after { content: ""; position: absolute;
149 background: #1d2b53; border: 2px solid #5f574f;
150 box-sizing: border-box; border-radius: 6px; }
151 #dpad::before { left: 33%; top: 0; width: 34%; height: 100%; }
152 #dpad::after { left: 0; top: 33%; width: 100%; height: 34%; }
153 #dpad .dir { position: absolute; color: #5f574f; font-size: 18px;
154 z-index: 1; transform: translate(-50%, -50%); }
155 #dpad .dir.on { color: #ffec27; }
156 #d-l { left: 16%; top: 50%; } #d-r { left: 84%; top: 50%; }
157 #d-u { left: 50%; top: 16%; } #d-d { left: 50%; top: 84%; }
158 #abtns { display: flex; gap: 14px; align-items: flex-end; }
159 .ab { width: 17vmin; height: 17vmin; max-width: 90px; max-height: 90px;
160 border-radius: 50%; border: 2px solid #5f574f;
161 background: #1d2b53; color: #c2c3c7; font-family: monospace;
162 font-size: 24px; padding: 0; }
163 #btn-o { margin-bottom: 26px; }
164 .ab.on { background: #7e2553; color: #fff1e8; border-color: #ff77a8; }
165</style>
166</head>
167<body>
168<div id="stage">
169 <canvas id="screen" width="128" height="128"></canvas>
170 <button id="boot"><img alt="cartridge" id="cartimg"><span>click to play</span></button>
171</div>
172<div id="touch">
173 <div id="dpad">
174 <span class="dir" id="d-l">◀</span><span class="dir" id="d-r">▶</span>
175 <span class="dir" id="d-u">▲</span><span class="dir" id="d-d">▼</span>
176 </div>
177 <div id="abtns">
178 <button class="ab" id="btn-o">o</button>
179 <button class="ab" id="btn-x">x</button>
180 </div>
181</div>
182<div id="title">{{TITLE}}</div>
183<div id="hint">arrows + z/x · made with <a href="https://github.com/zeenix/pixel8">pixel8</a></div>
184<script>
185"use strict";
186const PLAYER_B64 = "{{PLAYER_B64}}";
187const CART_B64 = "{{CART_B64}}";
188const SCREEN = 128, SAMPLE_RATE = 44100;
189let fps = 30; // logical frame rate; the cart may ask for 60 at load time
190
191function b64bytes(b64) {
192 const s = atob(b64);
193 const a = new Uint8Array(s.length);
194 for (let i = 0; i < s.length; i++) a[i] = s.charCodeAt(i);
195 return a;
196}
197
198document.getElementById("cartimg").src = "data:image/png;base64," + CART_B64;
199
200const canvas = document.getElementById("screen");
201const ctx2d = canvas.getContext("2d");
202const image = new ImageData(SCREEN, SCREEN);
203
204// Same physical keys as the desktop console.
205const KEYMAP = {
206 ArrowLeft: 0, ArrowRight: 1, ArrowUp: 2, ArrowDown: 3,
207 KeyZ: 4, KeyC: 4, KeyN: 4, KeyX: 5, KeyV: 5, KeyM: 5,
208};
209
210let wasm = null;
211let audioCtx = null;
212let audioTime = 0;
213let last = 0, acc = 0;
214
215async function boot() {
216 document.getElementById("boot").style.display = "none";
217 canvas.style.display = "block";
218
219 const { instance } =
220 await WebAssembly.instantiate(b64bytes(PLAYER_B64), {});
221 wasm = instance.exports;
222
223 const cart = b64bytes(CART_B64);
224 const ptr = wasm.pixel8_web_upload_begin(cart.length);
225 new Uint8Array(wasm.memory.buffer, ptr, cart.length).set(cart);
226 if (wasm.pixel8_web_load() !== 0) {
227 const msg = new TextDecoder().decode(new Uint8Array(
228 wasm.memory.buffer, wasm.pixel8_web_error_ptr(), wasm.pixel8_web_error_len()));
229 document.getElementById("title").textContent = "cart error: " + msg;
230 return;
231 }
232 fps = wasm.pixel8_web_fps();
233
234 addEventListener("keydown", (e) => key(e, 1));
235 addEventListener("keyup", (e) => key(e, 0));
236
237 audioCtx = new (window.AudioContext || window.webkitAudioContext)();
238 audioTime = 0;
239
240 last = performance.now();
241 requestAnimationFrame(frame);
242}
243
244function key(e, down) {
245 const b = KEYMAP[e.code];
246 if (b === undefined) return;
247 e.preventDefault();
248 wasm.pixel8_web_set_button(b, down);
249}
250
251// --- Touch controls: d-pad + O/X, multi-touch, 8-way diagonals. ---
252const touchState = [0, 0, 0, 0, 0, 0];
253const el = (id) => document.getElementById(id);
254
255function inRect(r, t, slop) {
256 return t.clientX >= r.left - slop && t.clientX <= r.right + slop &&
257 t.clientY >= r.top - slop && t.clientY <= r.bottom + slop;
258}
259
260function readTouches(e) {
261 e.preventDefault();
262 if (!wasm) return;
263 const next = [0, 0, 0, 0, 0, 0];
264 const pad = el("dpad").getBoundingClientRect();
265 const ro = el("btn-o").getBoundingClientRect();
266 const rx = el("btn-x").getBoundingClientRect();
267 for (const t of e.touches) {
268 if (inRect(ro, t, 12)) { next[4] = 1; continue; }
269 if (inRect(rx, t, 12)) { next[5] = 1; continue; }
270 if (!inRect(pad, t, pad.width * 0.3)) continue;
271 const dx = t.clientX - (pad.left + pad.width / 2);
272 const dy = t.clientY - (pad.top + pad.height / 2);
273 if (Math.hypot(dx, dy) < pad.width * 0.1) continue; // dead zone
274 // 8-way: overlapping 135-degree sectors make 45-degree diagonals.
275 const a = Math.atan2(dy, dx) * 180 / Math.PI;
276 if (Math.abs(a) < 67.5) next[1] = 1; // right
277 if (Math.abs(a) > 112.5) next[0] = 1; // left
278 if (a < -22.5 && a > -157.5) next[2] = 1; // up
279 if (a > 22.5 && a < 157.5) next[3] = 1; // down
280 }
281 const vis = ["d-l", "d-r", "d-u", "d-d", "btn-o", "btn-x"];
282 for (let b = 0; b < 6; b++) {
283 if (next[b] !== touchState[b]) {
284 touchState[b] = next[b];
285 wasm.pixel8_web_set_button(b, next[b]);
286 el(vis[b]).classList.toggle("on", next[b] === 1);
287 }
288 }
289}
290
291for (const ev of ["touchstart", "touchmove", "touchend", "touchcancel"]) {
292 el("touch").addEventListener(ev, readTouches, { passive: false });
293}
294
295// Keep a short queue of scheduled audio buffers ahead of the clock.
296function pumpAudio() {
297 if (!audioCtx) return;
298 const now = audioCtx.currentTime;
299 if (audioTime < now) audioTime = now + 0.05;
300 while (audioTime < now + 0.15) {
301 const n = wasm.pixel8_web_audio_render(2048);
302 if (n === 0) return;
303 const samples = new Float32Array(
304 wasm.memory.buffer, wasm.pixel8_web_audio_ptr(), n);
305 const buf = audioCtx.createBuffer(1, n, SAMPLE_RATE);
306 buf.getChannelData(0).set(samples);
307 const src = audioCtx.createBufferSource();
308 src.buffer = buf;
309 src.connect(audioCtx.destination);
310 src.start(audioTime);
311 audioTime += n / SAMPLE_RATE;
312 }
313}
314
315function frame(now) {
316 // Fixed-rate logic (30 or 60) under a variable display rate.
317 acc = Math.min(acc + (now - last), 200);
318 last = now;
319 const step = 1000 / fps;
320 while (acc >= step) {
321 wasm.pixel8_web_tick();
322 acc -= step;
323 }
324 const ptr = wasm.pixel8_web_fb_ptr();
325 if (ptr !== 0) {
326 image.data.set(new Uint8Array(wasm.memory.buffer, ptr, SCREEN * SCREEN * 4));
327 ctx2d.putImageData(image, 0, 0);
328 }
329 pumpAudio();
330 requestAnimationFrame(frame);
331}
332
333document.getElementById("boot").addEventListener("click", () => {
334 boot().catch((e) => {
335 document.getElementById("title").textContent = "boot failed: " + e;
336 });
337});
338</script>
339</body>
340</html>
341"#;
342
343#[cfg(test)]
344mod tests {
345 use super::*;
346
347 #[test]
348 fn base64_matches_reference() {
349 assert_eq!(base64(b""), "");
350 assert_eq!(base64(b"f"), "Zg==");
351 assert_eq!(base64(b"fo"), "Zm8=");
352 assert_eq!(base64(b"foo"), "Zm9v");
353 assert_eq!(base64(b"foobar"), "Zm9vYmFy");
354 assert_eq!(base64(&[0xff, 0xef, 0xbe]), "/+++");
355 }
356
357 #[test]
358 fn html_is_escaped() {
359 assert_eq!(escape_html("a<b>&c"), "a<b>&c");
360 }
361}