Struct pixel_game_lib::geom::LineSegment3
source · pub struct LineSegment3<T> {
pub start: Vec3<T>,
pub end: Vec3<T>,
}
Expand description
3D Line segment, represented by two points, start
and end
.
Fields§
§start: Vec3<T>
§end: Vec3<T>
Implementations§
source§impl<T> LineSegment3<T>
impl<T> LineSegment3<T>
sourcepub fn into_range(self) -> Range<Vec3<T>>
pub fn into_range(self) -> Range<Vec3<T>>
Converts this line segment into a range of points.
sourcepub fn projected_point(self, p: Vec3<T>) -> Vec3<T>
pub fn projected_point(self, p: Vec3<T>) -> Vec3<T>
Project the given point onto the line segment (equivalent to ‘snapping’ the point to the closest point on the line segment).
sourcepub fn distance_to_point(self, p: Vec3<T>) -> T
pub fn distance_to_point(self, p: Vec3<T>) -> T
Get the smallest distance between the line segment and a point.
sourcepub fn as_<D>(self) -> LineSegment3<D>where
T: AsPrimitive<D>,
D: 'static + Copy,
pub fn as_<D>(self) -> LineSegment3<D>where
T: AsPrimitive<D>,
D: 'static + Copy,
Converts this line to a line of another type, using the as
conversion.
Trait Implementations§
source§impl<T> Clone for LineSegment3<T>where
T: Clone,
impl<T> Clone for LineSegment3<T>where
T: Clone,
source§fn clone(&self) -> LineSegment3<T>
fn clone(&self) -> LineSegment3<T>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<T> Debug for LineSegment3<T>where
T: Debug,
impl<T> Debug for LineSegment3<T>where
T: Debug,
source§impl<T> Default for LineSegment3<T>where
T: Default,
impl<T> Default for LineSegment3<T>where
T: Default,
source§fn default() -> LineSegment3<T>
fn default() -> LineSegment3<T>
Returns the “default value” for a type. Read more
source§impl<'de, T> Deserialize<'de> for LineSegment3<T>where
T: Deserialize<'de>,
impl<'de, T> Deserialize<'de> for LineSegment3<T>where
T: Deserialize<'de>,
source§fn deserialize<__D>(
__deserializer: __D
) -> Result<LineSegment3<T>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<LineSegment3<T>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<T> From<LineSegment3<T>> for CubicBezier3<T>
impl<T> From<LineSegment3<T>> for CubicBezier3<T>
source§fn from(line_segment: LineSegment3<T>) -> CubicBezier3<T>
fn from(line_segment: LineSegment3<T>) -> CubicBezier3<T>
Converts to this type from the input type.
source§impl<T> From<LineSegment3<T>> for QuadraticBezier3<T>where
T: Real,
impl<T> From<LineSegment3<T>> for QuadraticBezier3<T>where
T: Real,
source§fn from(line_segment: LineSegment3<T>) -> QuadraticBezier3<T>
fn from(line_segment: LineSegment3<T>) -> QuadraticBezier3<T>
Converts to this type from the input type.
source§impl<T> Hash for LineSegment3<T>where
T: Hash,
impl<T> Hash for LineSegment3<T>where
T: Hash,
source§impl<T> PartialEq for LineSegment3<T>where
T: PartialEq,
impl<T> PartialEq for LineSegment3<T>where
T: PartialEq,
source§fn eq(&self, other: &LineSegment3<T>) -> bool
fn eq(&self, other: &LineSegment3<T>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl<T> Serialize for LineSegment3<T>where
T: Serialize,
impl<T> Serialize for LineSegment3<T>where
T: Serialize,
source§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl<T> Copy for LineSegment3<T>where
T: Copy,
impl<T> Eq for LineSegment3<T>where
T: Eq,
impl<T> StructuralEq for LineSegment3<T>
impl<T> StructuralPartialEq for LineSegment3<T>
Auto Trait Implementations§
impl<T> RefUnwindSafe for LineSegment3<T>where
T: RefUnwindSafe,
impl<T> Send for LineSegment3<T>where
T: Send,
impl<T> Sync for LineSegment3<T>where
T: Sync,
impl<T> Unpin for LineSegment3<T>where
T: Unpin,
impl<T> UnwindSafe for LineSegment3<T>where
T: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more