[][src]Enum pix_engine::event::PixEvent

pub enum PixEvent {
    None,
    Quit,
    AppTerminating,
    GamepadBtn(u32Buttonbool),
    GamepadAxis(u32Axisi16),
    KeyPress(Keyboolbool),
    MousePress(Mousei32i32bool),
    MouseWheel(i32),
    MouseMotion(i32i32),
    WinClose(WindowId),
    Resized,
    Focus(u32bool),
    Background(bool),
}

Variants

None
Quit
AppTerminating
GamepadBtn(u32Buttonbool)
GamepadAxis(u32Axisi16)
KeyPress(Keyboolbool)
MousePress(Mousei32i32bool)
MouseWheel(i32)
MouseMotion(i32i32)
WinClose(WindowId)
Resized
Focus(u32bool)
Background(bool)

Trait Implementations

impl Clone for PixEvent[src]

impl Copy for PixEvent[src]

impl Debug for PixEvent[src]

impl Default for PixEvent[src]

impl Eq for PixEvent[src]

impl PartialEq<PixEvent> for PixEvent[src]

impl StructuralEq for PixEvent[src]

impl StructuralPartialEq for PixEvent[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,