Struct window::NoWindow

source ·
pub struct NoWindow { /* private fields */ }
Expand description

A window without user interface, often used in server event loops.

This structure holds just enough state to return values that were set. The size can be changed because the event loop does not emit Render events when the width or height is zero.

Implementations

Creates a new NoWindow.

Trait Implementations

Gets a copy of the title of the window.
Sets the title of the window.
Gets whether to exit when pressing esc. Read more
Sets whether to exit when pressing esc. Read more
Sets whether to capture/grab the cursor. Read more
Shows the window. Read more
Hides the window. Read more
Gets the position of window. Read more
Sets the position of window. Read more
Sets the window size. Read more
Sets title on window. Read more
Sets whether to exit when pressing the Esc button. Read more
Sets whether to capture/grab the cursor. Read more
Sets the position of window. Read more
Errors

This function will always return without error.

Returns true if the window should close.
Tells the window to close or stay open.
Gets the size of the window.
Swaps render buffers. Read more
Wait indefinitely for an input event to be available from the window.
Wait for an input event to be available from the window or for the specified timeout to be reached. Read more
Polls an input event from the window. Read more
Gets the draw size of the window. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.