Struct window::NoWindow [] [src]

pub struct NoWindow {
    // some fields omitted
}

A window without user interface, often used in server event loops.

This structure holds just enough state to return values that were set. The size can be changed because the event loop does not emit Render events when the width or height is zero.

Methods

impl NoWindow
[src]

fn new(settings: &WindowSettings) -> NoWindow

Creates a new NoWindow.

Trait Implementations

impl Window for NoWindow
[src]

type Event = Input

The event type the window uses for incoming input. Read more

fn should_close(&self) -> bool

Returns true if the window should close.

fn set_should_close(&mut self, value: bool)

Tells the window to close or stay open.

fn size(&self) -> Size

Gets the size of the window.

fn swap_buffers(&mut self)

Swaps render buffers. Read more

fn poll_event(&mut self) -> Option<Input>

Polls an event from the window. Read more

fn draw_size(&self) -> Size

Gets the draw size of the window. Read more

impl BuildFromWindowSettings for NoWindow
[src]

fn build_from_window_settings(settings: &WindowSettings) -> Result<Self, String>

Errors

This function will always return without error.

impl AdvancedWindow for NoWindow
[src]

fn get_title(&self) -> String

Gets a copy of the title of the window.

fn set_title(&mut self, value: String)

Sets the title of the window.

fn get_exit_on_esc(&self) -> bool

Gets whether to exit when pressing esc. Read more

fn set_exit_on_esc(&mut self, _value: bool)

Sets whether to exit when pressing esc. Read more

fn set_capture_cursor(&mut self, _value: bool)

Sets whether to capture/grab the cursor. Read more

fn show(&mut self)

Shows the window. Read more

fn hide(&mut self)

Hides the window. Read more

fn get_position(&self) -> Option<Position>

Gets the position of window. Read more

fn set_position<P: Into<Position>>(&mut self, val: P)

Sets the position of window. Read more

fn title(self, value: String) -> Self

Sets title on window. Read more

fn exit_on_esc(self, value: bool) -> Self

Sets whether to exit when pressing the Esc button. Read more

fn capture_cursor(self, value: bool) -> Self

Sets whether to capture/grab the cursor. Read more

fn position<P: Into<Position>>(self, val: P) -> Self

Sets the position of window. Read more