pub enum Loop {
Render(RenderArgs),
AfterRender(AfterRenderArgs),
Update(UpdateArgs),
Idle(IdleArgs),
}
Expand description
Models loop events.
Variants§
Render(RenderArgs)
Render graphics.
AfterRender(AfterRenderArgs)
After rendering and swapping buffers.
Update(UpdateArgs)
Update the state of the application.
Idle(IdleArgs)
Do background tasks that can be done incrementally.
Trait Implementations§
source§impl<'de> Deserialize<'de> for Loop
impl<'de> Deserialize<'de> for Loop
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl From<AfterRenderArgs> for Loop
impl From<AfterRenderArgs> for Loop
source§fn from(args: AfterRenderArgs) -> Self
fn from(args: AfterRenderArgs) -> Self
Converts to this type from the input type.
source§impl From<RenderArgs> for Loop
impl From<RenderArgs> for Loop
source§fn from(args: RenderArgs) -> Self
fn from(args: RenderArgs) -> Self
Converts to this type from the input type.
source§impl From<UpdateArgs> for Loop
impl From<UpdateArgs> for Loop
source§fn from(args: UpdateArgs) -> Self
fn from(args: UpdateArgs) -> Self
Converts to this type from the input type.