Struct input::controller::ControllerButton
[−]
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pub struct ControllerButton { pub id: i32, pub button: u8, }
Components of a controller button event. Not guaranteed consistent across backends.
Fields
id: i32
Which controller was the button on.
Which button was pressed.
Methods
impl ControllerButton
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fn new(id: i32, button: u8) -> Self
Create a new ControllerButton object. Intended for use by backends when emitting events.
Trait Implementations
impl Copy for ControllerButton
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impl Clone for ControllerButton
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fn clone(&self) -> ControllerButton
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Decodable for ControllerButton
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fn decode<__D: Decoder>(__arg_0: &mut __D)
-> Result<ControllerButton, __D::Error>
-> Result<ControllerButton, __D::Error>
Deserialize a value using a Decoder
.
impl Encodable for ControllerButton
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fn encode<__S: Encoder>(&self, __arg_0: &mut __S) -> Result<(), __S::Error>
Serialize a value using an Encoder
.
impl PartialEq for ControllerButton
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fn eq(&self, __arg_0: &ControllerButton) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &ControllerButton) -> bool
This method tests for !=
.
impl Eq for ControllerButton
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impl Debug for ControllerButton
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impl Hash for ControllerButton
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher
1.3.0
Feeds a slice of this type into the state provided.