Struct piston_window::prelude::NoWindow
source · pub struct NoWindow { /* private fields */ }
Expand description
A window without user interface, often used in server event loops.
This structure holds just enough state to return values that were set.
The size can be changed because the event loop does not emit
Render
events when the width or height is zero.
Implementations§
Trait Implementations§
source§impl AdvancedWindow for NoWindow
impl AdvancedWindow for NoWindow
source§fn get_exit_on_esc(&self) -> bool
fn get_exit_on_esc(&self) -> bool
Gets whether to exit when pressing esc. Read more
source§fn set_exit_on_esc(&mut self, _value: bool)
fn set_exit_on_esc(&mut self, _value: bool)
Sets whether to exit when pressing esc. Read more
source§fn get_automatic_close(&self) -> bool
fn get_automatic_close(&self) -> bool
Gets whether the window will automatically close when attempting
to close it. Read more
source§fn set_automatic_close(&mut self, value: bool)
fn set_automatic_close(&mut self, value: bool)
Sets whether the window will automatically close when attempting
to close it. If this is disabled, attempts to close the window
can be detected via an
Input::Close(..)
event, and
Window::set_should_close()
can be called to actually close the window. Read moresource§fn set_capture_cursor(&mut self, _value: bool)
fn set_capture_cursor(&mut self, _value: bool)
Sets whether to capture/grab the cursor. Read more
source§fn get_position(&self) -> Option<Position>
fn get_position(&self) -> Option<Position>
Gets the position of window.
source§fn set_position<P>(&mut self, val: P)
fn set_position<P>(&mut self, val: P)
Sets the position of window. Read more
source§fn exit_on_esc(self, value: bool) -> Self
fn exit_on_esc(self, value: bool) -> Self
Sets whether to exit when pressing the Esc button. Read more
source§fn automatic_close(self, value: bool) -> Self
fn automatic_close(self, value: bool) -> Self
Sets whether the window will automatically close when attempting
to close it. If this is disabled, attempts to close the window
can be detected via an
Input::Close(..)
event, and
Window::set_should_close()
can be called to actually close the window. Read moresource§fn capture_cursor(self, value: bool) -> Self
fn capture_cursor(self, value: bool) -> Self
Sets whether to capture/grab the cursor. Read more
source§impl BuildFromWindowSettings for NoWindow
impl BuildFromWindowSettings for NoWindow
source§fn build_from_window_settings(
settings: &WindowSettings
) -> Result<NoWindow, Box<dyn Error>>
fn build_from_window_settings( settings: &WindowSettings ) -> Result<NoWindow, Box<dyn Error>>
§Errors
This function will always return without error.
source§impl Window for NoWindow
impl Window for NoWindow
source§fn set_should_close(&mut self, value: bool)
fn set_should_close(&mut self, value: bool)
Tells the window to close or stay open.
source§fn should_close(&self) -> bool
fn should_close(&self) -> bool
Returns true if the window should close.
source§fn swap_buffers(&mut self)
fn swap_buffers(&mut self)
Swaps render buffers. Read more
source§fn wait_event(&mut self) -> Event
fn wait_event(&mut self) -> Event
Wait indefinitely for an input event to be available from the window.
Auto Trait Implementations§
impl Freeze for NoWindow
impl RefUnwindSafe for NoWindow
impl Send for NoWindow
impl Sync for NoWindow
impl Unpin for NoWindow
impl UnwindSafe for NoWindow
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more