[−]Struct piston_window::EventSettings
Stores event loop settings.
Fields
max_fps: u64
The maximum number of frames per second
The frame rate can be lower because the next frame is always scheduled from the previous frame. This causes the frames to "slip" over time.
ups: u64
The number of updates per second
This is the fixed update rate on average over time.
If the event loop lags, it will try to catch up.
When set to 0
, update events are disabled.
ups_reset: u64
The number of delayed updates before skipping them to catch up.
When set to 0
, it will always try to catch up.
swap_buffers: bool
Enable or disable automatic swapping of buffers.
bench_mode: bool
Enable or disable benchmark mode.
When enabled, it will render and update without sleep and ignore input.
Used to test performance by playing through as fast as possible.
Requires lazy
to be set to false
.
lazy: bool
Enable or disable rendering only when receiving input. When enabled, update and idle events are disabled.
Implementations
impl EventSettings
pub fn new() -> EventSettings
Creates new with default settings.
Trait Implementations
impl Clone for EventSettings
pub fn clone(&self) -> EventSettings
pub fn clone_from(&mut self, source: &Self)
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impl Copy for EventSettings
impl Debug for EventSettings
impl Default for EventSettings
pub fn default() -> EventSettings
impl EventLoop for EventSettings
pub fn get_event_settings(&self) -> EventSettings
pub fn set_event_settings(&mut self, settings: EventSettings)
pub fn set_ups(&mut self, frames: u64)
pub fn ups(self, frames: u64) -> Self
pub fn set_ups_reset(&mut self, frames: u64)
pub fn ups_reset(self, frames: u64) -> Self
pub fn set_max_fps(&mut self, frames: u64)
pub fn max_fps(self, frames: u64) -> Self
pub fn set_swap_buffers(&mut self, enable: bool)
pub fn swap_buffers(self, enable: bool) -> Self
pub fn set_bench_mode(&mut self, enable: bool)
pub fn bench_mode(self, enable: bool) -> Self
pub fn set_lazy(&mut self, enable: bool)
pub fn lazy(self, enable: bool) -> Self
Auto Trait Implementations
impl RefUnwindSafe for EventSettings
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impl Send for EventSettings
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impl Sync for EventSettings
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impl Unpin for EventSettings
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impl UnwindSafe for EventSettings
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,