[−][src]Function piston_window::image::draw_many
pub fn draw_many<G>(
rects: &[([f64; 4], [f64; 4])],
color: [f32; 4],
texture: &<G as Graphics>::Texture,
draw_state: &DrawState,
transform: [[f64; 3]; 2],
g: &mut G
) where
G: Graphics,
Draws many images.