[][src]Struct cam::CameraPerspective

pub struct CameraPerspective<T = f32> {
    pub fov: T,
    pub near_clip: T,
    pub far_clip: T,
    pub aspect_ratio: T,
}

Models camera perspective settings.

Fields

fov: T

Field of view (in degrees).

near_clip: T

The near clip distance.

far_clip: T

The far clip distance.

aspect_ratio: T

The aspect ratio, usually set to 1.0.

Methods

impl<T: Float> CameraPerspective<T> where
    f64: Cast<T>, 
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pub fn projection(&self) -> Matrix4<T>[src]

Computes a projection matrix for the camera perspective.

Auto Trait Implementations

impl<T> Send for CameraPerspective<T> where
    T: Send

impl<T> Sync for CameraPerspective<T> where
    T: Sync

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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