[][src]Struct opengl_graphics::GlGraphics

pub struct GlGraphics { /* fields omitted */ }

Contains OpenGL data.

Methods

impl GlGraphics
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pub fn get_uniform<T: UniformType + ?Sized>(
    &self,
    name: &str
) -> Option<ShaderUniform<T>>
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Try to get uniform from the current shader of a given name.

impl<'a> GlGraphics
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pub fn new(opengl: OpenGL) -> Self
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Creates a new OpenGL back-end.

Panics

If the OpenGL function pointers have not been loaded yet. See https://github.com/PistonDevelopers/opengl_graphics/issues/103 for more info.

pub fn from_colored_textured(colored: Colored, textured: Textured) -> Self
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Create a new OpenGL back-end with Colored and Textured structs to describe how to render objects.

Panics

If the OpenGL function pointers have not been loaded yet. See https://github.com/PistonDevelopers/opengl_graphics/issues/103 for more info.

pub fn viewport(&mut self, x: i32, y: i32, w: i32, h: i32)
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Sets viewport with normalized coordinates and center as origin.

pub fn get_current_program(&self) -> Option<GLuint>
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Returns the current program

pub fn use_program(&mut self, program: GLuint)
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Sets the current program only if the program is not in use.

pub fn clear_program(&mut self)
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Unset the current program.

This forces the current program to be set on next drawing call.

pub fn use_draw_state(&mut self, draw_state: &DrawState)
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Sets the current draw state, by detecting changes.

pub fn clear_draw_state(&mut self)
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Unsets the current draw state.

This forces the current draw state to be set on next drawing call.

pub fn draw_begin(&mut self, viewport: Viewport) -> Context
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Setup that should be called at the start of a frame's draw call.

pub fn draw_end(&mut self)
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Finalize the frame's draw calls.

pub fn draw<F, U>(&mut self, viewport: Viewport, f: F) -> U where
    F: FnOnce(Context, &mut Self) -> U, 
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Convenience for wrapping draw calls with the begin and end methods.

This is preferred over using the draw_begin & draw_end methods explicitly but may be less flexible.

pub fn has_texture_alpha(&self, _texture: &Texture) -> bool
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Assume all textures has alpha channel for now.

Trait Implementations

impl Graphics for GlGraphics
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type Texture = Texture

The texture type associated with the back-end. Read more

fn rectangle<R>(
    &mut self,
    r: &Rectangle,
    rectangle: R,
    draw_state: &DrawState,
    transform: [[f64; 3]; 2]
) where
    R: Into<[f64; 4]>, 

Draws a rectangle. Read more

fn polygon(
    &mut self,
    p: &Polygon,
    polygon: &[[f64; 2]],
    draw_state: &DrawState,
    transform: [[f64; 3]; 2]
)

Draws a polygon. Read more

fn polygon_tween_lerp(
    &mut self,
    p: &Polygon,
    polygons: &[&[[f64; 2]]],
    tween_factor: f64,
    draw_state: &DrawState,
    transform: [[f64; 3]; 2]
)

Draws a tweened polygon using linear interpolation. Read more

fn image(
    &mut self,
    image: &Image,
    texture: &Self::Texture,
    draw_state: &DrawState,
    transform: [[f64; 3]; 2]
)

Draws image. Read more

fn ellipse<R>(
    &mut self,
    e: &Ellipse,
    rectangle: R,
    draw_state: &DrawState,
    transform: [[f64; 3]; 2]
) where
    R: Into<[f64; 4]>, 

Draws ellipse. Read more

fn line<L>(
    &mut self,
    l: &Line,
    line: L,
    draw_state: &DrawState,
    transform: [[f64; 3]; 2]
) where
    L: Into<[f64; 4]>, 

Draws line. Read more

fn circle_arc<R>(
    &mut self,
    c: &CircleArc,
    rectangle: R,
    draw_state: &DrawState,
    transform: [[f64; 3]; 2]
) where
    R: Into<[f64; 4]>, 

Draws circle arc. Read more

fn deform_image(
    &mut self,
    d: &DeformGrid,
    texture: &Self::Texture,
    draw_state: &DrawState,
    transform: [[f64; 3]; 2]
)

Draws deformed image. Read more

Auto Trait Implementations

impl Send for GlGraphics

impl Sync for GlGraphics

Blanket Implementations

impl<T> From for T
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impl<T, U> Into for T where
    U: From<T>, 
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impl<T, U> TryFrom for T where
    T: From<U>, 
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type Error = !

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> SetParameter for T

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 

Sets value as a parameter of self.