Enum opengl_graphics::GLSL
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pub enum GLSL { V1_10, V1_20, V1_30, V1_40, V1_50, V3_30, V4_00, V4_10, V4_20, V4_30, V4_40, V4_50, }
For OpenGL version 3.3 and above, the GLSL version is the same as the OpenGL version.
Variants
V1_10
V1_20
V1_30
V1_40
V1_50
V3_30
V4_00
V4_10
V4_20
V4_30
V4_40
V4_50
Methods
impl GLSL
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Trait Implementations
impl Ord for GLSL
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impl Copy for GLSL
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impl Clone for GLSL
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fn clone(&self) -> GLSL
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Eq for GLSL
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impl PickShader for GLSL
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impl PartialEq<GLSL> for GLSL
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impl FromStr for GLSL
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impl Debug for GLSL
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fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
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Formats the value using the given formatter.