[−][src]Struct graphics::image::Image
An image
Example
ⓘThis example is not tested
extern crate piston; extern crate graphics; extern crate glutin_window; extern crate opengl_graphics; use piston::window::WindowSettings; use piston::event::*; use glutin_window::GlutinWindow as Window; use opengl_graphics::{GlGraphics, OpenGL, Texture}; use graphics::{Image, clear, default_draw_state}; use graphics::rectangle::square; use std::path::Path; fn main() { let opengl = OpenGL::_3_2; let mut gl = GlGraphics::new(opengl); let window = Window::new( opengl, WindowSettings::new( "Example", [600, 400] ).exit_on_esc(true)); //Create the image object and attach a square Rectangle object inside. let image = Image::new().rect(square(0.0, 0.0, 200.0)); //A texture to use with the image let texture = Texture::from_path(Path::new("Example.png")).unwrap(); //Main loop for e in window.events() { if let Some(r) = e.render_args() { gl.draw(r.viewport(), |c, gl| { //Clear the screen clear([0.0, 0.0, 0.0, 1.0], gl); //Draw the image with the texture image.draw(&texture, default_draw_state(), c.transform, gl); }); } } }
Fields
color: Option<Color>
The color
rectangle: Option<Rectangle>
The rectangle to draw image inside
source_rectangle: Option<SourceRectangle>
The image source rectangle
Methods
impl Image
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pub fn new() -> Image
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Creates a new image
pub fn new_color(color: Color) -> Image
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Creates a new colored image
pub fn color(self, value: Color) -> Self
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Sets color.
pub fn maybe_color(self, value: Option<Color>) -> Self
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Sets optional color.
pub fn rect<R: Into<Rectangle>>(self, value: R) -> Self
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Sets rectangle.
pub fn maybe_rect<R: Into<Rectangle>>(self, value: Option<R>) -> Self
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Sets optional rectangle.
pub fn src_rect(self, value: SourceRectangle) -> Self
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Sets source rectangle.
pub fn maybe_src_rect(self, value: Option<SourceRectangle>) -> Self
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Sets optional source rectangle.
pub fn draw<G>(
&self,
texture: &<G as Graphics>::Texture,
draw_state: &DrawState,
transform: Matrix2d,
g: &mut G
) where
G: Graphics,
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&self,
texture: &<G as Graphics>::Texture,
draw_state: &DrawState,
transform: Matrix2d,
g: &mut G
) where
G: Graphics,
Draws image using default method.
pub fn draw_tri<G>(
&self,
texture: &<G as Graphics>::Texture,
draw_state: &DrawState,
transform: Matrix2d,
g: &mut G
) where
G: Graphics,
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&self,
texture: &<G as Graphics>::Texture,
draw_state: &DrawState,
transform: Matrix2d,
g: &mut G
) where
G: Graphics,
Draws image using triangulation.
Trait Implementations
impl Clone for Image
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fn clone(&self) -> Image
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Copy for Image
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Auto Trait Implementations
Blanket Implementations
impl<T> From<T> for T
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,