Crate glium_graphics
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A Piston 2D graphics back-end using Glium.
Modules
- Image operations for textures.
Structs
- The resources needed for rendering 2D.
- Graphics back-end.
- A window struct for glium.
- Wrapper for 2D texture.
- Texture creation parameters.
Enums
- Sampling filter
- Flip settings.
- Texture format.
- Wrap mode
Traits
- Implemented by textures for creation.
- Implemented by all images to be used with generic algorithms.
- Implemented by texture operations.
- Implemented by textures for updating.
Type Aliases
- Stores textures for text rendering.