Struct gfx_graphics::Gfx2d [] [src]

pub struct Gfx2d<R: Resources> {
    // some fields omitted
}

The data used for drawing 2D graphics.

Methods

impl<R: Resources> Gfx2d<R>
[src]

fn new<F>(factory: &mut F) -> Self where F: Factory<R>

Creates a new Gfx2d object.

fn draw<C, O, F>(&mut self, renderer: &mut Renderer<R, C>, output: &O, viewport: Viewport, f: F) where C: CommandBuffer<R>, O: Output<R>, F: FnOnce(Context, &mut GfxGraphics<R, C, O>)

Renders graphics to a Gfx renderer.