Struct piston::Events[][src]

pub struct Events { /* fields omitted */ }
Expand description

An event loop iterator

Warning: Because the iterator polls events from the window back-end, it must be used on the same thread as the window back-end (usually main thread), unless the window back-end supports multi-thread event polling.

Implementations

Creates a new event iterator with default UPS and FPS settings.

Returns the next event.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns event loop settings.

Sets event loop settings.

The number of updates per second Read more

The number of updates per second Read more

The number of delayed updates before skipping them to catch up. When set to 0, it will always try to catch up. Read more

The number of delayed updates before skipping them to catch up. When set to 0, it will always try to catch up. Read more

The maximum number of frames per second Read more

The maximum number of frames per second Read more

Enable or disable automatic swapping of buffers.

Enable or disable automatic swapping of buffers.

Enable or disable benchmark mode. When enabled, it will render and update without sleep and ignore input. Used to test performance by playing through as fast as possible. Requires lazy to be set to false. Read more

Enable or disable benchmark mode. When enabled, it will render and update without sleep and ignore input. Used to test performance by playing through as fast as possible. Requires lazy to be set to false. Read more

Enable or disable rendering only when receiving input. When enabled, update events are disabled. Idle events are emitted while receiving input. Read more

Enable or disable rendering only when receiving input. When enabled, update events are disabled. Idle events are emitted while receiving input. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.