shaders_graphics2d/colored/
mod.rs1pub const VERTEX_GLSL_120: &'static [u8] = include_bytes!("120.glslv");
5pub const VERTEX_GLSL_150_CORE: &'static [u8] = include_bytes!("150_core.glslv");
7
8pub const FRAGMENT_GLSL_120: &'static [u8] = include_bytes!("120.glslf");
10pub const FRAGMENT_GLSL_150_CORE: &'static [u8] = include_bytes!("150_core.glslf");
12
13pub const VERTEX_GLSL_120_WEBGL: &'static [u8] = include_bytes!("120_webgl.glslv");
15pub const VERTEX_GLSL_150_CORE_WEBGL: &'static [u8] = include_bytes!("150_core_webgl.glslv");
17
18pub const FRAGMENT_GLSL_120_WEBGL: &'static [u8] = include_bytes!("120_webgl.glslf");
20pub const FRAGMENT_GLSL_150_CORE_WEBGL: &'static [u8] = include_bytes!("150_core_webgl.glslf");