shaders_graphics2d::textured::VERTEX_GLSL_120 [] [src]

pub const VERTEX_GLSL_120: &'static [u8] = b"#version 120\nuniform sampler2D s_texture;\nuniform vec4 color;\n\nattribute vec2 pos;\nattribute vec2 uv;\n\nvarying vec2 v_UV;\n\nvoid main() {\n    v_UV = uv;\n    gl_Position = vec4(pos, 0.0, 1.0);\n}\n"

Vertex shader for GLSL 1.20