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pipecrab_runtime/
stage.rs

1//! The [`Stage`] trait: the async, effecting half of a pipeline stage, and the
2//! preemptible run loop ([`Stage::run`]) that drives one.
3//!
4//! A stage is a [`Processor`](pipecrab_core::Processor) — synchronous,
5//! state-owning `decide_*` — plus an
6//! async [`Stage::perform`] that interprets the effects `decide_*` emitted and
7//! does the actual I/O. The split is the core invariant: `decide_*` takes
8//! `&mut self` and is the *only* place state changes; `perform` takes `&self`
9//! and must never mutate state, so the run loop can drop an in-flight `perform`
10//! future on an interrupt without leaving torn state behind.
11//!
12//! [`Stage::run`] ties a stage to an [`Inbound`] and an [`Outbound`] and drives
13//! it. Its default body is the leaf run loop; a composite stage (a
14//! [`Pipeline`](crate::Pipeline)) overrides it to drive its children — which is
15//! why a pipeline is itself a `Stage` and can nest.
16
17use std::collections::VecDeque;
18use std::fmt;
19use std::sync::Arc;
20
21use async_trait::async_trait;
22use futures::future::FutureExt;
23use futures::pin_mut;
24use futures::stream::StreamExt;
25use pipecrab_core::{DataFrame, Direction, Disposition, Processor, SystemFrame};
26
27use crate::{Inbound, MaybeSend, MaybeSendSync, Outbound, Received};
28
29/// Why a [`Stage::perform`] call failed.
30///
31/// `perform` is the fallible, I/O-doing half of a stage. The run loop surfaces
32/// a returned error as a `SystemFrame::Error` travelling upstream; `fatal`
33/// decides whether the pipeline should tear down rather than carry on.
34///
35/// Mirrors the shape of `SystemFrame::Error` (a message plus a `fatal` flag) so
36/// the conversion at the run-loop boundary is direct.
37#[derive(Debug, Clone)]
38pub struct StageError {
39    /// Human-readable description of what went wrong.
40    pub message: Arc<str>,
41    /// Whether the failure is unrecoverable and the pipeline should shut down.
42    pub fatal: bool,
43}
44
45impl StageError {
46    /// A recoverable error: the pipeline may keep running.
47    pub fn new(message: impl Into<Arc<str>>) -> Self {
48        Self { message: message.into(), fatal: false }
49    }
50
51    /// An unrecoverable error: the pipeline should shut down.
52    pub fn fatal(message: impl Into<Arc<str>>) -> Self {
53        Self { message: message.into(), fatal: true }
54    }
55}
56
57impl fmt::Display for StageError {
58    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
59        let kind = if self.fatal { "fatal stage error" } else { "stage error" };
60        write!(f, "{kind}: {}", self.message)
61    }
62}
63
64impl std::error::Error for StageError {}
65
66impl From<String> for StageError {
67    fn from(message: String) -> Self {
68        Self::new(message)
69    }
70}
71
72impl From<&str> for StageError {
73    fn from(message: &str) -> Self {
74        Self::new(message)
75    }
76}
77
78/// The async, effecting half of a pipeline stage.
79///
80/// `Stage` extends [`Processor`]: `decide_data` / `decide_system` (synchronous,
81/// `&mut self`) own all state mutation and emit [`Effect`](Processor::Effect)
82/// values; [`perform`](Stage::perform) interprets one effect, does its I/O, and
83/// pushes any resulting frames through `out`.
84///
85/// [`run`](Stage::run) drives the stage given an [`Inbound`] and an
86/// [`Outbound`]. Its default is the preemptible leaf loop; a composite stage
87/// overrides it (see [`Pipeline`](crate::Pipeline)), which is what lets a
88/// pipeline be a `Stage` and nest inside another.
89///
90/// # `?Send` is deliberate
91///
92/// pipecrab commits to a single-threaded execution model, so the returned
93/// futures are **not** required to be `Send`. One `Stage` definition then runs
94/// unchanged both on a tokio current-thread runtime and in the browser
95/// (`wasm32`), where `Send` bounds are impossible to satisfy. CPU-bound or
96/// blocking work must not run inline on the orchestrator thread — push it
97/// off-thread with [`offload`](fn@crate::offload) and `await` the result, so an
98/// interrupt can still preempt `perform` promptly.
99///
100/// The trait is dyn-compatible (via `async_trait`), so a pipeline can hold its
101/// stages as `Box<dyn Stage<Effect = _>>`.
102#[cfg_attr(target_arch = "wasm32", async_trait(?Send))]
103#[cfg_attr(not(target_arch = "wasm32"), async_trait)]
104pub trait Stage: Processor + MaybeSendSync
105where
106    Self::Effect: MaybeSend,
107{
108    /// Interpret one effect emitted by `decide_*` and carry out its I/O, sending
109    /// any resulting frames through `out`.
110    ///
111    /// Takes `&self`: `perform` must not mutate stage state. The run loop races
112    /// this future against the system lane, so a barge-in `Interrupt` can drop
113    /// it mid-flight; because only `decide_*` ever mutated state, dropping the
114    /// future leaves the stage intact. Barge-in is only as responsive as
115    /// `perform` yields, so never block the thread inline — [`offload`] heavy
116    /// work and `await` it.
117    ///
118    /// [`offload`]: fn@crate::offload
119    async fn perform(&self, effect: Self::Effect, out: &Outbound) -> Result<(), StageError>;
120
121    /// Drive this stage to completion: consume frames from `inbound`, emit
122    /// through `out`, return once `inbound` closes (or on `Stop` / a fatal
123    /// error).
124    ///
125    /// The default is the preemptible run loop. System frames are drained
126    /// before data (via [`Inbound::recv`]). While a data frame's effects run in
127    /// `perform`, the system lane is raced against them: an `Interrupt` drops
128    /// the in-flight `perform` immediately; any other system frame is *stashed*
129    /// and handled once `perform` is dropped — we cannot call the `&mut self`
130    /// `decide_system` while `perform` borrows `&self`, so the stash defers it
131    /// until that borrow ends.
132    ///
133    /// After an `Interrupt` is handled, the queued data backlog is flushed via
134    /// [`Inbound::flush_data`]: droppable frames are discarded, but
135    /// transport-audio survivors are kept and re-processed ahead of the next
136    /// inbound read, so a barge-in utterance is not clipped.
137    ///
138    /// A composite stage overrides this; the default body is never invoked for
139    /// one (see [`Pipeline`](crate::Pipeline)).
140    async fn run(self: Box<Self>, inbound: Inbound, out: Outbound) {
141        let mut stage = self;
142        let mut inbound = inbound;
143        // Survivors of an interrupt flush, re-processed ahead of the next read.
144        let mut pending: VecDeque<DataFrame> = VecDeque::new();
145        loop {
146            let received = match pending.pop_front() {
147                Some(frame) => Received::Data(frame),
148                None => match inbound.recv().await {
149                    Some(received) => received,
150                    None => break,
151                },
152            };
153            match received {
154                Received::Sys(dir, frame) => {
155                    let interrupted = matches!(frame, SystemFrame::Interrupt);
156                    let stop = handle_system(&mut *stage, dir, frame, &out).await;
157                    if interrupted {
158                        // Barge-in: discard the queued data backlog, but keep
159                        // transport-audio survivors and re-process them so the
160                        // new utterance is not clipped.
161                        pending.extend(inbound.flush_data());
162                    }
163                    if stop {
164                        break;
165                    }
166                }
167                Received::Data(frame) => {
168                    let decision = stage.decide_data(&frame);
169                    if decision.disposition == Disposition::Forward {
170                        let _ = out.send_data(frame).await;
171                    }
172                    if decision.effects.is_empty() {
173                        continue;
174                    }
175
176                    let mut stashed: Vec<(Direction, SystemFrame)> = Vec::new();
177                    let mut interrupt: Option<(Direction, SystemFrame)> = None;
178                    let mut should_stop = false;
179                    {
180                        // `perform` borrows `&*stage` for its whole lifetime, so
181                        // no `&mut *stage` (i.e. no `decide_system`) is possible
182                        // until it is dropped at the end of this block.
183                        let perform = run_effects(&*stage, decision.effects, &out).fuse();
184                        pin_mut!(perform);
185                        loop {
186                            futures::select_biased! {
187                                maybe = inbound.sys.next() => {
188                                    // `None` => sys lane closed; keep performing.
189                                    if let Some((d, f)) = maybe {
190                                        if matches!(f, SystemFrame::Interrupt) {
191                                            interrupt = Some((d, f));
192                                            break; // drops `perform`: barge-in
193                                        }
194                                        stashed.push((d, f)); // defer; keep performing
195                                    }
196                                },
197                                res = perform => {
198                                    if let Err(e) = res {
199                                        let fatal = e.fatal;
200                                        emit_error(&out, e).await;
201                                        should_stop |= fatal;
202                                    }
203                                    break;
204                                },
205                                complete => break,
206                            }
207                        }
208                    }
209
210                    // `perform` is dropped; `&mut *stage` is free again.
211                    for (d, f) in stashed.drain(..) {
212                        should_stop |= handle_system(&mut *stage, d, f, &out).await;
213                    }
214                    if let Some((d, f)) = interrupt {
215                        should_stop |= handle_system(&mut *stage, d, f, &out).await;
216                        // Same barge-in flush as the outer Sys branch.
217                        pending.extend(inbound.flush_data());
218                    }
219                    if should_stop {
220                        break;
221                    }
222                }
223            }
224        }
225    }
226}
227
228/// Run a system frame through the stage: `decide_system`, forward on `Forward`,
229/// then perform its effects. Returns `true` if the stage should stop (the frame
230/// was a `Stop`, or an effect failed fatally).
231async fn handle_system<S: Stage + ?Sized>(
232    stage: &mut S,
233    dir: Direction,
234    frame: SystemFrame,
235    out: &Outbound,
236) -> bool
237where
238    S::Effect: MaybeSend,
239{
240    let mut should_stop = matches!(frame, SystemFrame::Stop);
241    let decision = stage.decide_system(dir, &frame);
242    if decision.disposition == Disposition::Forward {
243        let _ = out.send_system(dir, frame).await;
244    }
245    for effect in decision.effects {
246        if let Err(e) = stage.perform(effect, out).await {
247            let fatal = e.fatal;
248            emit_error(out, e).await;
249            should_stop |= fatal;
250        }
251    }
252    should_stop
253}
254
255/// Perform a stage's effects in order, short-circuiting on the first error.
256async fn run_effects<S: Stage + ?Sized>(
257    stage: &S,
258    effects: Vec<S::Effect>,
259    out: &Outbound,
260) -> Result<(), StageError>
261where
262    S::Effect: MaybeSend,
263{
264    for effect in effects {
265        stage.perform(effect, out).await?;
266    }
267    Ok(())
268}
269
270/// Surface a `perform` failure as an `Error` system frame. v1 sends it on the
271/// downstream `sys` lane tagged [`Direction::Up`]; true upstream routing is a
272/// follow-up.
273async fn emit_error(out: &Outbound, e: StageError) {
274    let _ = out
275        .send_system(Direction::Up, SystemFrame::Error { message: e.message, fatal: e.fatal })
276        .await;
277}