Struct pilka_lib::ash::vk::ShaderResourceUsageAMDBuilder [−]
#[repr(transparent)]pub struct ShaderResourceUsageAMDBuilder<'a> { /* fields omitted */ }
Implementations
impl<'a> ShaderResourceUsageAMDBuilder<'a>
impl<'a> ShaderResourceUsageAMDBuilder<'a>
pub fn num_used_vgprs(
self,
num_used_vgprs: u32
) -> ShaderResourceUsageAMDBuilder<'a>
pub fn num_used_sgprs(
self,
num_used_sgprs: u32
) -> ShaderResourceUsageAMDBuilder<'a>
pub fn lds_size_per_local_work_group(
self,
lds_size_per_local_work_group: u32
) -> ShaderResourceUsageAMDBuilder<'a>
pub fn lds_usage_size_in_bytes(
self,
lds_usage_size_in_bytes: usize
) -> ShaderResourceUsageAMDBuilder<'a>
pub fn scratch_mem_usage_in_bytes(
self,
scratch_mem_usage_in_bytes: usize
) -> ShaderResourceUsageAMDBuilder<'a>
pub fn build(self) -> ShaderResourceUsageAMD
pub fn build(self) -> ShaderResourceUsageAMD
Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref
targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.
Methods from Deref<Target = ShaderResourceUsageAMD>
Trait Implementations
impl<'a> Deref for ShaderResourceUsageAMDBuilder<'a>
impl<'a> Deref for ShaderResourceUsageAMDBuilder<'a>
type Target = ShaderResourceUsageAMD
type Target = ShaderResourceUsageAMD
The resulting type after dereferencing.
pub fn deref(&self) -> &<ShaderResourceUsageAMDBuilder<'a> as Deref>::Target
pub fn deref(&self) -> &<ShaderResourceUsageAMDBuilder<'a> as Deref>::Target
Dereferences the value.
impl<'a> DerefMut for ShaderResourceUsageAMDBuilder<'a>
impl<'a> DerefMut for ShaderResourceUsageAMDBuilder<'a>
pub fn deref_mut(
&mut self
) -> &mut <ShaderResourceUsageAMDBuilder<'a> as Deref>::Target
pub fn deref_mut(
&mut self
) -> &mut <ShaderResourceUsageAMDBuilder<'a> as Deref>::Target
Mutably dereferences the value.