Struct pilka_lib::ash::vk::PhysicalDeviceShaderAtomicInt64Features [−]
#[repr(C)]pub struct PhysicalDeviceShaderAtomicInt64Features {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_buffer_int64_atomics: u32,
pub shader_shared_int64_atomics: u32,
}
Expand description
Fields
s_type: StructureType
p_next: *mut c_void
shader_buffer_int64_atomics: u32
Implementations
pub fn builder<'a>() -> PhysicalDeviceShaderAtomicInt64FeaturesBuilder<'a>
Trait Implementations
pub fn clone(&self) -> PhysicalDeviceShaderAtomicInt64Features
pub fn clone(&self) -> PhysicalDeviceShaderAtomicInt64Features
Returns a copy of the value. Read more
Performs copy-assignment from source
. Read more
pub fn default() -> PhysicalDeviceShaderAtomicInt64Features
pub fn default() -> PhysicalDeviceShaderAtomicInt64Features
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl !Send for PhysicalDeviceShaderAtomicInt64Features
impl !Sync for PhysicalDeviceShaderAtomicInt64Features
Blanket Implementations
Mutably borrows from an owned value. Read more