Struct pilka_lib::ash::vk::PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder [−]
#[repr(transparent)]pub struct PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a> { /* fields omitted */ }
Implementations
impl<'a> PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a>
impl<'a> PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a>
pub fn shader_buffer_float16_atomics(
self,
shader_buffer_float16_atomics: bool
) -> PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a>
pub fn shader_buffer_float16_atomic_add(
self,
shader_buffer_float16_atomic_add: bool
) -> PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a>
pub fn shader_buffer_float16_atomic_min_max(
self,
shader_buffer_float16_atomic_min_max: bool
) -> PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a>
pub fn shader_buffer_float32_atomic_min_max(
self,
shader_buffer_float32_atomic_min_max: bool
) -> PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a>
pub fn shader_buffer_float64_atomic_min_max(
self,
shader_buffer_float64_atomic_min_max: bool
) -> PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a>
pub fn shader_image_float32_atomic_min_max(
self,
shader_image_float32_atomic_min_max: bool
) -> PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a>
pub fn sparse_image_float32_atomic_min_max(
self,
sparse_image_float32_atomic_min_max: bool
) -> PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a>
pub fn build(self) -> PhysicalDeviceShaderAtomicFloat2FeaturesEXT
pub fn build(self) -> PhysicalDeviceShaderAtomicFloat2FeaturesEXT
Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref
targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.
Methods from Deref<Target = PhysicalDeviceShaderAtomicFloat2FeaturesEXT>
Trait Implementations
impl<'a> Deref for PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a>
impl<'a> Deref for PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a>
The resulting type after dereferencing.
pub fn deref(
&self
) -> &<PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a> as Deref>::Target
pub fn deref(
&self
) -> &<PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a> as Deref>::Target
Dereferences the value.
impl<'a> DerefMut for PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a>
impl<'a> DerefMut for PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a>
pub fn deref_mut(
&mut self
) -> &mut <PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a> as Deref>::Target
pub fn deref_mut(
&mut self
) -> &mut <PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a> as Deref>::Target
Mutably dereferences the value.