Struct pilka_incremental::ash::vk::GraphicsPipelineCreateInfoBuilder[]

#[repr(transparent)]pub struct GraphicsPipelineCreateInfoBuilder<'a> { /* fields omitted */ }

Implementations

impl<'a> GraphicsPipelineCreateInfoBuilder<'a>

pub fn flags(
    self,
    flags: PipelineCreateFlags
) -> GraphicsPipelineCreateInfoBuilder<'a>

pub fn stages(
    self,
    stages: &'a [PipelineShaderStageCreateInfo]
) -> GraphicsPipelineCreateInfoBuilder<'a>

pub fn vertex_input_state(
    self,
    vertex_input_state: &'a PipelineVertexInputStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>

pub fn input_assembly_state(
    self,
    input_assembly_state: &'a PipelineInputAssemblyStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>

pub fn tessellation_state(
    self,
    tessellation_state: &'a PipelineTessellationStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>

pub fn viewport_state(
    self,
    viewport_state: &'a PipelineViewportStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>

pub fn rasterization_state(
    self,
    rasterization_state: &'a PipelineRasterizationStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>

pub fn multisample_state(
    self,
    multisample_state: &'a PipelineMultisampleStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>

pub fn depth_stencil_state(
    self,
    depth_stencil_state: &'a PipelineDepthStencilStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>

pub fn color_blend_state(
    self,
    color_blend_state: &'a PipelineColorBlendStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>

pub fn dynamic_state(
    self,
    dynamic_state: &'a PipelineDynamicStateCreateInfo
) -> GraphicsPipelineCreateInfoBuilder<'a>

pub fn layout(
    self,
    layout: PipelineLayout
) -> GraphicsPipelineCreateInfoBuilder<'a>

pub fn render_pass(
    self,
    render_pass: RenderPass
) -> GraphicsPipelineCreateInfoBuilder<'a>

pub fn subpass(self, subpass: u32) -> GraphicsPipelineCreateInfoBuilder<'a>

pub fn base_pipeline_handle(
    self,
    base_pipeline_handle: Pipeline
) -> GraphicsPipelineCreateInfoBuilder<'a>

pub fn base_pipeline_index(
    self,
    base_pipeline_index: i32
) -> GraphicsPipelineCreateInfoBuilder<'a>

pub fn push_next<T>(
    self,
    next: &'a mut T
) -> GraphicsPipelineCreateInfoBuilder<'a> where
    T: ExtendsGraphicsPipelineCreateInfo

Prepends the given extension struct between the root and the first pointer. This method only exists on structs that can be passed to a function directly. Only valid extension structs can be pushed into the chain. If the chain looks like A -> B -> C, and you call builder.push_next(&mut D), then the chain will look like A -> D -> B -> C.

pub fn build(self) -> GraphicsPipelineCreateInfo

Calling build will discard all the lifetime information. Only call this if necessary! Builders implement Deref targeting their corresponding Vulkan struct, so references to builders can be passed directly to Vulkan functions.

Methods from Deref<Target = GraphicsPipelineCreateInfo>

Trait Implementations

impl<'a> Deref for GraphicsPipelineCreateInfoBuilder<'a>

type Target = GraphicsPipelineCreateInfo

The resulting type after dereferencing.

impl<'a> DerefMut for GraphicsPipelineCreateInfoBuilder<'a>

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.