Struct pilka_dyn::ash::vk::PhysicalDeviceShaderFloat16Int8Features[]

#[repr(C)]pub struct PhysicalDeviceShaderFloat16Int8Features {
    pub s_type: StructureType,
    pub p_next: *mut c_void,
    pub shader_float16: u32,
    pub shader_int8: u32,
}

Fields

s_type: StructureTypep_next: *mut c_voidshader_float16: u32shader_int8: u32

Implementations

impl PhysicalDeviceShaderFloat16Int8Features

Trait Implementations

impl Clone for PhysicalDeviceShaderFloat16Int8Features

impl Copy for PhysicalDeviceShaderFloat16Int8Features

impl Debug for PhysicalDeviceShaderFloat16Int8Features

impl Default for PhysicalDeviceShaderFloat16Int8Features

impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderFloat16Int8Features

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.