Struct pilka_dyn::ash::vk::DeviceFnV1_2 [−]
Fields
cmd_draw_indirect_count: extern "system" fn(CommandBuffer, Buffer, u64, Buffer, u64, u32, u32) -> c_void
cmd_draw_indexed_indirect_count: extern "system" fn(CommandBuffer, Buffer, u64, Buffer, u64, u32, u32) -> c_void
create_render_pass2: extern "system" fn(Device, *const RenderPassCreateInfo2, *const AllocationCallbacks, *mut RenderPass) -> Result
cmd_begin_render_pass2: extern "system" fn(CommandBuffer, *const RenderPassBeginInfo, *const SubpassBeginInfo) -> c_void
cmd_next_subpass2: extern "system" fn(CommandBuffer, *const SubpassBeginInfo, *const SubpassEndInfo) -> c_void
cmd_end_render_pass2: extern "system" fn(CommandBuffer, *const SubpassEndInfo) -> c_void
reset_query_pool: extern "system" fn(Device, QueryPool, u32, u32) -> c_void
get_semaphore_counter_value: extern "system" fn(Device, Semaphore, *mut u64) -> Result
wait_semaphores: extern "system" fn(Device, *const SemaphoreWaitInfo, u64) -> Result
signal_semaphore: extern "system" fn(Device, *const SemaphoreSignalInfo) -> Result
get_buffer_device_address: extern "system" fn(Device, *const BufferDeviceAddressInfo) -> u64
get_buffer_opaque_capture_address: extern "system" fn(Device, *const BufferDeviceAddressInfo) -> u64
get_device_memory_opaque_capture_address: extern "system" fn(Device, *const DeviceMemoryOpaqueCaptureAddressInfo) -> u64
Implementations
impl DeviceFnV1_2
pub fn load<F>(_f: F) -> DeviceFnV1_2 where
F: FnMut(&CStr) -> *const c_void,
F: FnMut(&CStr) -> *const c_void,
pub unsafe fn cmd_draw_indirect_count(
&self,
command_buffer: CommandBuffer,
buffer: Buffer,
offset: u64,
count_buffer: Buffer,
count_buffer_offset: u64,
max_draw_count: u32,
stride: u32
) -> c_void
&self,
command_buffer: CommandBuffer,
buffer: Buffer,
offset: u64,
count_buffer: Buffer,
count_buffer_offset: u64,
max_draw_count: u32,
stride: u32
) -> c_void
pub unsafe fn cmd_draw_indexed_indirect_count(
&self,
command_buffer: CommandBuffer,
buffer: Buffer,
offset: u64,
count_buffer: Buffer,
count_buffer_offset: u64,
max_draw_count: u32,
stride: u32
) -> c_void
&self,
command_buffer: CommandBuffer,
buffer: Buffer,
offset: u64,
count_buffer: Buffer,
count_buffer_offset: u64,
max_draw_count: u32,
stride: u32
) -> c_void
pub unsafe fn create_render_pass2(
&self,
device: Device,
p_create_info: *const RenderPassCreateInfo2,
p_allocator: *const AllocationCallbacks,
p_render_pass: *mut RenderPass
) -> Result
&self,
device: Device,
p_create_info: *const RenderPassCreateInfo2,
p_allocator: *const AllocationCallbacks,
p_render_pass: *mut RenderPass
) -> Result
pub unsafe fn cmd_begin_render_pass2(
&self,
command_buffer: CommandBuffer,
p_render_pass_begin: *const RenderPassBeginInfo,
p_subpass_begin_info: *const SubpassBeginInfo
) -> c_void
&self,
command_buffer: CommandBuffer,
p_render_pass_begin: *const RenderPassBeginInfo,
p_subpass_begin_info: *const SubpassBeginInfo
) -> c_void
pub unsafe fn cmd_next_subpass2(
&self,
command_buffer: CommandBuffer,
p_subpass_begin_info: *const SubpassBeginInfo,
p_subpass_end_info: *const SubpassEndInfo
) -> c_void
&self,
command_buffer: CommandBuffer,
p_subpass_begin_info: *const SubpassBeginInfo,
p_subpass_end_info: *const SubpassEndInfo
) -> c_void
pub unsafe fn cmd_end_render_pass2(
&self,
command_buffer: CommandBuffer,
p_subpass_end_info: *const SubpassEndInfo
) -> c_void
&self,
command_buffer: CommandBuffer,
p_subpass_end_info: *const SubpassEndInfo
) -> c_void
pub unsafe fn reset_query_pool(
&self,
device: Device,
query_pool: QueryPool,
first_query: u32,
query_count: u32
) -> c_void
&self,
device: Device,
query_pool: QueryPool,
first_query: u32,
query_count: u32
) -> c_void
pub unsafe fn get_semaphore_counter_value(
&self,
device: Device,
semaphore: Semaphore,
p_value: *mut u64
) -> Result
&self,
device: Device,
semaphore: Semaphore,
p_value: *mut u64
) -> Result
pub unsafe fn wait_semaphores(
&self,
device: Device,
p_wait_info: *const SemaphoreWaitInfo,
timeout: u64
) -> Result
&self,
device: Device,
p_wait_info: *const SemaphoreWaitInfo,
timeout: u64
) -> Result
pub unsafe fn signal_semaphore(
&self,
device: Device,
p_signal_info: *const SemaphoreSignalInfo
) -> Result
&self,
device: Device,
p_signal_info: *const SemaphoreSignalInfo
) -> Result
pub unsafe fn get_buffer_device_address(
&self,
device: Device,
p_info: *const BufferDeviceAddressInfo
) -> u64
&self,
device: Device,
p_info: *const BufferDeviceAddressInfo
) -> u64
pub unsafe fn get_buffer_opaque_capture_address(
&self,
device: Device,
p_info: *const BufferDeviceAddressInfo
) -> u64
&self,
device: Device,
p_info: *const BufferDeviceAddressInfo
) -> u64
pub unsafe fn get_device_memory_opaque_capture_address(
&self,
device: Device,
p_info: *const DeviceMemoryOpaqueCaptureAddressInfo
) -> u64
&self,
device: Device,
p_info: *const DeviceMemoryOpaqueCaptureAddressInfo
) -> u64
Trait Implementations
impl Clone for DeviceFnV1_2
pub fn clone(&self) -> DeviceFnV1_2
pub fn clone_from(&mut self, source: &Self)
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impl Send for DeviceFnV1_2
impl Sync for DeviceFnV1_2
Auto Trait Implementations
impl RefUnwindSafe for DeviceFnV1_2
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impl Unpin for DeviceFnV1_2
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impl UnwindSafe for DeviceFnV1_2
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,