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#![no_std]
extern crate alloc;
use core::ops::Deref;
use alloc::sync::Arc;
use spin::mutex::SpinMutex;
#[cfg(test)]
mod tests;
/// A thread-safe PID allocator that can allocate and recycle PIDs efficiently.
/// It encapsulates the allocator's state within an `Arc<SpinMutex<...>>` to allow safe shared access across threads.
#[derive(Debug, Default)]
pub struct PidAllocator<const ORDER: usize> {
inner: Arc<SpinMutex<PidAllocatorInner<ORDER>>>,
}
/// The internal state of the PID allocator, containing the layers of available PIDs.
#[derive(Debug)]
pub struct PidAllocatorInner<const ORDER: usize> {
top_layer: usize,
bottom_layers: [usize; ORDER],
}
impl<const ORDER: usize> PidAllocator<ORDER> {
/// Creates a new instance of the PID allocator.
///
/// This constructor initializes the PID allocator, setting up its internal
/// structure to keep track of allocated and available PIDs. The allocator
/// supports up to `ORDER * usize::BITS` unique PIDs, where `ORDER` is a
/// compile-time constant defining the number of layers in the allocator.
///
/// # Examples
///
/// ```
/// use pid_allocator::PidAllocator;
///
/// let allocator = PidAllocator::<8>::new();
/// ```
///
/// This creates a PID allocator with 8 layers, capable of managing
/// a total of `8 * usize::BITS` PIDs, which depends on the architecture
/// (e.g., 256 PIDs for a 32-bit architecture or 512 PIDs for a 64-bit architecture).
pub fn new() -> Self {
Self {
inner: Arc::new(SpinMutex::new(PidAllocatorInner::new())),
}
}
/// Attempts to allocate a new PID. Returns `Some(Pid)` if successful, or `None` if all PIDs are currently allocated.
/// The allocated PID is wrapped in a `Pid` object, which will automatically recycle the PID when dropped.
///
/// This method locks the internal state, searches for a free PID, marks it as used,
/// and returns a `Pid` instance representing the allocated PID. If no PIDs are available,
/// it returns `None`.
///
/// # Returns
///
/// * `Some(Pid<ORDER>)` containing the allocated PID if allocation is successful.
/// * `None` if all PIDs are already allocated.
///
/// # Examples
///
/// Successful allocation:
///
/// ```
/// use pid_allocator::PidAllocator;
///
/// let allocator = PidAllocator::<8>::new();
/// if let Some(pid) = allocator.allocate() {
/// println!("Allocated PID: {}", *pid);
/// }
/// ```
///
/// Handling failure to allocate a PID:
///
/// ```
/// use pid_allocator::PidAllocator;
///
/// let allocator = PidAllocator::<8>::new();
/// let mut pids = Vec::new();
/// while let Some(pid) = allocator.allocate() {
/// pids.push(pid);
/// }
/// // At this point, no more PIDs can be allocated.
/// assert!(allocator.allocate().is_none());
/// ```
///
/// In this example, PIDs are continuously allocated until no more are available,
/// at which point `allocate()` returns `None`.
pub fn allocate(&self) -> Option<Pid<ORDER>> {
let mut inner = self.inner.lock();
inner.allocate().map(|number| Pid {
number,
allocator: self.inner.clone(),
})
}
/// Checks whether a given PID is currently allocated.
///
/// # Parameters
///
/// * `number`: The PID number to check for allocation.
///
/// # Returns
///
/// * `true` if the PID is currently allocated.
/// * `false` otherwise.
///
/// # Example
///
/// ```
/// use pid_allocator::PidAllocator;
///
/// let allocator = PidAllocator::<32>::new();
/// let pid = allocator.allocate().expect("Failed to allocate PID");
///
/// assert!(allocator.contains(*pid), "The PID should be marked as allocated.");
/// ```
///
/// # Note
///
/// This method performs a read-only operation on the allocator's state and is thread-safe,
/// thanks to the internal use of `Arc<SpinMutex<...>>`. However, because the state of the allocator
/// can change in concurrent environments, the returned allocation state might not remain valid
/// immediately after this method is called.
pub fn contains(&self, number: usize) -> bool {
self.inner.lock().contains(number)
}
}
impl<const ORDER: usize> PidAllocatorInner<ORDER> {
fn new() -> Self {
Self {
top_layer: 0,
bottom_layers: [0; ORDER],
}
}
/// Allocates a PID from the internal state. This method should only be called with exclusive access to the state.
pub fn allocate(&mut self) -> Option<usize> {
for (index, &layer) in self.bottom_layers.iter().enumerate() {
if layer != usize::MAX {
let free_bit = (!layer).trailing_zeros() as usize;
self.bottom_layers[index] |= 1 << free_bit;
if self.bottom_layers[index] == usize::MAX {
self.top_layer |= 1 << index;
}
return Some(index * (usize::BITS as usize) + free_bit);
}
}
None
}
/// Recycles the given PID, making it available for allocation again.
pub fn recycle(&mut self, number: usize) {
const BITS_PER_LAYER_SHIFT: usize = usize::BITS.trailing_zeros() as usize;
let layer_index = number >> BITS_PER_LAYER_SHIFT;
let bit_index = number & (usize::BITS - 1) as usize;
self.bottom_layers[layer_index] &= !(1 << bit_index);
self.top_layer &= !(1 << layer_index);
}
/// Checks whether a given PID is currently allocated.
pub fn contains(&self, number: usize) -> bool {
const BITS_PER_LAYER_SHIFT: usize = usize::BITS.trailing_zeros() as usize;
let layer_index = number >> BITS_PER_LAYER_SHIFT;
let bit_index = number & ((1 << BITS_PER_LAYER_SHIFT) - 1);
if layer_index < self.bottom_layers.len() {
(self.bottom_layers[layer_index] & (1 << bit_index)) != 0
} else {
false
}
}
}
impl<const ORDER: usize> Default for PidAllocatorInner<ORDER> {
fn default() -> Self {
Self::new()
}
}
/// A handle to an allocated PID. When dropped, the PID is automatically recycled back into the allocator.
#[derive(Debug)]
pub struct Pid<const ORDER: usize> {
number: usize,
allocator: Arc<SpinMutex<PidAllocatorInner<ORDER>>>,
}
impl<const ORDER: usize> Deref for Pid<ORDER> {
type Target = usize;
fn deref(&self) -> &Self::Target {
&self.number
}
}
impl<const ORDER: usize> Drop for Pid<ORDER> {
fn drop(&mut self) {
self.allocator.lock().recycle(self.number);
}
}