pico_engine_hardware/input/
_state.rs1use super::_dpad::DPadState;
2
3#[derive(Clone, Copy, Debug, Default)]
4pub struct InputState {
5 pub dpad: DPadState,
6}
7
8impl InputState {
9 pub fn new() -> Self {
10 InputState {
11 dpad: DPadState::default(),
12 }
13 }
14}