pico_engine_hardware/input/
_state.rs

1use super::_dpad::DPadState;
2
3#[derive(Clone, Copy, Debug, Default)]
4pub struct InputState {
5    pub dpad: DPadState,
6}
7
8impl InputState {
9    pub fn new() -> Self {
10        InputState {
11            dpad: DPadState::default(),
12        }
13    }
14}