Expand description
6D spatial algebra following Featherstone’s “Rigid Body Dynamics Algorithms”.
Convention: spatial vectors are [angular; linear] (Featherstone order). A spatial motion vector (twist): [ω; v] A spatial force vector (wrench): [τ; f]
Structs§
- Spatial
Inertia - Spatial inertia of a rigid body about its center of mass.
- Spatial
Mat - 6x6 spatial matrix (inertia, transforms acting on spatial vectors).
- Spatial
Transform - Plücker transform: rigid body transformation acting on spatial vectors.
- Spatial
Vec - 6D spatial vector — either a motion vector (twist) or force vector (wrench).