[−][src]Type Definition physx::articulation_link::ArticulationLink
type ArticulationLink = PxType<PxArticulationLink>;
Trait Implementations
impl Collidable for ArticulationLink
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Link in a reduced coordinate (multibody) tree N.b., with PhysX the position of the transform of the link is parametrized by the joint that connects it to the parent. It does not itself have a transform.
fn on_collide(&mut self, other: &RigidActor, pairs: &[PxContactPair])
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fn reset_collide(&mut self)
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fn has_collide(&self) -> bool
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fn read_collision_points(&self) -> &[PxContactPairPoint]
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impl Deref for ArticulationLink
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type Target = RigidBody
The resulting type after dereferencing.