#[repr(transparent)]
pub struct PxRigidStatic<S, Geom: Shape> { /* private fields */ }
Expand description

A new type wrapper for PxArticulation. Parametrized by it’s user data type, and the type of it’s Shapes.

Trait Implementations§

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impl<P, S, Geom: Shape> Class<P> for PxRigidStatic<S, Geom>where PxRigidStatic: Class<P>,

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fn as_ptr(&self) -> *const P

Returns a raw const pointer to the wrapped type. Retrieving a raw pointer is safe. However, pretty much any use of a raw pointer is unsafe. In particular: this pointer should not be used to construct a second owning wrapper around the pointer.
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fn as_mut_ptr(&mut self) -> *mut P

Returns a raw mut pointer to the wrapped type. Retrieving a raw pointer is safe. However, pretty much any use of a raw pointer is unsafe. In particular: this pointer should not be used to construct a second owning wrapper around the pointer.
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impl<S, Geom: Shape> Drop for PxRigidStatic<S, Geom>

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl<S, Geom: Shape> RigidActor for PxRigidStatic<S, Geom>

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type Shape = Geom

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fn get_nb_constraints(&self) -> u32

Get the number of constraints on this rigid actor.
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fn get_constraints(&mut self) -> Vec<&mut Constraint>

Get the constraints effecting this rigid actor.
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fn get_global_pose(&self) -> PxTransform

Get the global pose of this rigid actor. The scale is implicitly 1.0.
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fn get_global_position(&self) -> PxVec3

Get the global pose of this rigid actor.
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fn get_global_rotation(&self) -> PxQuat

Get the global rotation of this rigid actor.
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fn set_global_pose(&mut self, pose: &PxTransform, autowake: bool)

Set the global pose of this rigid actor
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fn get_nb_shapes(&self) -> u32

Get number of attached shapes
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fn get_shapes(&self) -> Vec<&Self::Shape>

Get a reference to every Shape attached to this actor.
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fn get_shapes_mut(&mut self) -> Vec<&mut Self::Shape>

Get a mutable reference to every Shape attached to this actor.
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fn set_collision_filter( &mut self, this_layers: CollisionLayers, other_layers: CollisionLayers, word3: u32, word4: u32 )

Set the collision filter. Collisions will only occur if this_layers & other_layers != 0.
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fn set_query_filter(&mut self, this_layers: CollisionLayers)

Set the query filter. Queries will only find this item if queried with one of the flags.
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fn attach_shape(&mut self, shape: &mut Self::Shape) -> bool

Attach a shape.
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fn detach_shape(&mut self, shape: &mut Self::Shape)

Detach a shape.
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impl<S, Geom: Shape> RigidStatic for PxRigidStatic<S, Geom>

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fn new( physics: &mut impl Physics, transform: PxTransform, geometry: &impl Class<PxGeometry>, material: &mut <Self::Shape as Shape>::Material, shape_transform: PxTransform, user_data: Self::UserData ) -> Option<Owner<Self>>

Create a new RigidStatic.
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unsafe fn from_raw( ptr: *mut PxRigidStatic, user_data: Self::UserData ) -> Option<Owner<Self>>

Safety Read more
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fn get_user_data(&self) -> &Self::UserData

Get the user data.
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fn get_user_data_mut(&mut self) -> &mut Self::UserData

Get the user data.
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fn get_concrete_type_name(&self) -> Option<&str>

Get the name of the real type referenced by this pointer, or None if the returned string is not valid
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impl<S: Send, Geom: Shape + Send> Send for PxRigidStatic<S, Geom>

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impl<S: Sync, Geom: Shape + Sync> Sync for PxRigidStatic<S, Geom>

Auto Trait Implementations§

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impl<S, Geom> RefUnwindSafe for PxRigidStatic<S, Geom>where Geom: RefUnwindSafe, S: RefUnwindSafe,

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impl<S, Geom> Unpin for PxRigidStatic<S, Geom>where Geom: Unpin, S: Unpin,

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impl<S, Geom> UnwindSafe for PxRigidStatic<S, Geom>where Geom: UnwindSafe, S: UnwindSafe,

Blanket Implementations§

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impl<T> Actor for Twhere T: Class<PxActor> + Base,

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fn get_type(&self) -> ActorType

Get the concrete type of the actor
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fn get_world_bounds(&self, inflation: f32) -> PxBounds3

Get the world bounds of this actor
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fn set_actor_flag(&mut self, flag: ActorFlag, value: bool)

Set a flag on this actor
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fn set_actor_flags(&mut self, flags: ActorFlags)

Set the flags to the provided value
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fn get_actor_flags(&self) -> ActorFlags

Get all actor flags
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fn set_dominance_group(&mut self, group: u8)

Set the dominance group
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fn get_dominance_group(&self) -> u8

Read the dominance group
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fn set_owner_client(&mut self, client: u8)

Set the owner client of this actor
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fn get_owner_client(&self) -> u8

Read the owner client of this actor
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fn enable_visualization(&mut self, enable: bool)

Enable visualization of this actor
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fn enable_gravity(&mut self, enable: bool)

set gravity state
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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Base for Twhere T: Class<PxBase>,

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fn get_concrete_type_name(&self) -> Option<&str>

Get the name of the real type referenced by this pointer, or None if the returned string is not valid
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fn get_concrete_type(&self) -> ConcreteType

Returns an enumerated value identifying the type. Read more
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fn set_base_flag(&mut self, flag: BaseFlag, value: bool)

Set or unset the specified flag on this object.
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fn set_base_flags(&mut self, in_flags: BaseFlags)

Set the BaseFlags of this object. Note that replaces all flags currently on the object. Use set_base_flag to set individual flags.
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fn get_base_flags(&self) -> BaseFlags

Read the BaseFlags of this object
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fn is_releasable(&self) -> bool

Returns true if this object can be released, i.e., it is not subordinate.
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.