pub trait TriangleMeshGeometry: Class<PxTriangleMeshGeometry> + Geometry {
    // Provided methods
    fn new(
        mesh: &mut TriangleMesh,
        scaling: &impl Class<PxMeshScale>,
        flags: MeshGeometryFlags
    ) -> PxTriangleMeshGeometry { ... }
    fn default() -> PxTriangleMeshGeometry { ... }
    fn is_valid(&self) -> bool { ... }
}

Provided Methods§

Implementors§