#[repr(transparent)]pub struct PxSimulationEventCallback<L, S, D, OC, OT, OCB, OWS, OA>where
L: ArticulationLink,
S: RigidStatic,
D: RigidDynamic,
OC: CollisionCallback,
OT: TriggerCallback,
OCB: ConstraintBreakCallback,
OWS: WakeSleepCallback<L, S, D>,
OA: AdvanceCallback<L, D>,{ /* private fields */ }
Expand description
A new type wrapper for PxSimulationEventCallback. Parametrized by the ArticulationLink, RigidStatic, and RigidDynamic actors the callbacks expect, and the Collision, Trigger, ConstraintBreak, WakeSleep, and Advance Callbacks themselves.
Implementations
sourceimpl<L, S, D, OC, OT, OCB, OWS, OA> PxSimulationEventCallback<L, S, D, OC, OT, OCB, OWS, OA>where
L: ArticulationLink,
S: RigidStatic,
D: RigidDynamic,
OC: CollisionCallback,
OT: TriggerCallback,
OCB: ConstraintBreakCallback,
OWS: WakeSleepCallback<L, S, D>,
OA: AdvanceCallback<L, D>,
impl<L, S, D, OC, OT, OCB, OWS, OA> PxSimulationEventCallback<L, S, D, OC, OT, OCB, OWS, OA>where
L: ArticulationLink,
S: RigidStatic,
D: RigidDynamic,
OC: CollisionCallback,
OT: TriggerCallback,
OCB: ConstraintBreakCallback,
OWS: WakeSleepCallback<L, S, D>,
OA: AdvanceCallback<L, D>,
sourcepub fn new(
on_collide: Option<OC>,
on_trigger: Option<OT>,
on_constraint_break: Option<OCB>,
on_wake_sleep: Option<OWS>,
on_advance: Option<OA>
) -> Option<Owner<PxSimulationEventCallback<L, S, D, OC, OT, OCB, OWS, OA>>>where
L: ArticulationLink,
S: RigidStatic,
D: RigidDynamic,
OC: CollisionCallback,
OT: TriggerCallback,
OCB: ConstraintBreakCallback,
OWS: WakeSleepCallback<L, S, D>,
OA: AdvanceCallback<L, D>,
pub fn new(
on_collide: Option<OC>,
on_trigger: Option<OT>,
on_constraint_break: Option<OCB>,
on_wake_sleep: Option<OWS>,
on_advance: Option<OA>
) -> Option<Owner<PxSimulationEventCallback<L, S, D, OC, OT, OCB, OWS, OA>>>where
L: ArticulationLink,
S: RigidStatic,
D: RigidDynamic,
OC: CollisionCallback,
OT: TriggerCallback,
OCB: ConstraintBreakCallback,
OWS: WakeSleepCallback<L, S, D>,
OA: AdvanceCallback<L, D>,
Create a new simulation event callback.
Trait Implementations
sourceimpl<L, S, D, OC, OT, OCB, OWS, OA> Class<PxSimulationEventCallback> for PxSimulationEventCallback<L, S, D, OC, OT, OCB, OWS, OA>where
L: ArticulationLink,
S: RigidStatic,
D: RigidDynamic,
OC: CollisionCallback,
OT: TriggerCallback,
OCB: ConstraintBreakCallback,
OWS: WakeSleepCallback<L, S, D>,
OA: AdvanceCallback<L, D>,
impl<L, S, D, OC, OT, OCB, OWS, OA> Class<PxSimulationEventCallback> for PxSimulationEventCallback<L, S, D, OC, OT, OCB, OWS, OA>where
L: ArticulationLink,
S: RigidStatic,
D: RigidDynamic,
OC: CollisionCallback,
OT: TriggerCallback,
OCB: ConstraintBreakCallback,
OWS: WakeSleepCallback<L, S, D>,
OA: AdvanceCallback<L, D>,
sourcefn as_ptr(&self) -> *const PxSimulationEventCallback
fn as_ptr(&self) -> *const PxSimulationEventCallback
Returns a raw const pointer to the wrapped type.
Retrieving a raw pointer is safe. However, pretty much any use of a raw pointer is unsafe.
In particular: this pointer should not be used to construct a second owning wrapper around the pointer. Read more
sourcefn as_mut_ptr(&mut self) -> *mut PxSimulationEventCallback
fn as_mut_ptr(&mut self) -> *mut PxSimulationEventCallback
Returns a raw mut pointer to the wrapped type.
Retrieving a raw pointer is safe. However, pretty much any use of a raw pointer is unsafe.
In particular: this pointer should not be used to construct a second owning wrapper around the pointer. Read more
sourceimpl<L, S, D, OC, OT, OCB, OWS, OA> Drop for PxSimulationEventCallback<L, S, D, OC, OT, OCB, OWS, OA>where
L: ArticulationLink,
S: RigidStatic,
D: RigidDynamic,
OC: CollisionCallback,
OT: TriggerCallback,
OCB: ConstraintBreakCallback,
OWS: WakeSleepCallback<L, S, D>,
OA: AdvanceCallback<L, D>,
impl<L, S, D, OC, OT, OCB, OWS, OA> Drop for PxSimulationEventCallback<L, S, D, OC, OT, OCB, OWS, OA>where
L: ArticulationLink,
S: RigidStatic,
D: RigidDynamic,
OC: CollisionCallback,
OT: TriggerCallback,
OCB: ConstraintBreakCallback,
OWS: WakeSleepCallback<L, S, D>,
OA: AdvanceCallback<L, D>,
Auto Trait Implementations
impl<L, S, D, OC, OT, OCB, OWS, OA> RefUnwindSafe for PxSimulationEventCallback<L, S, D, OC, OT, OCB, OWS, OA>where
D: RefUnwindSafe,
L: RefUnwindSafe,
OA: RefUnwindSafe,
OC: RefUnwindSafe,
OCB: RefUnwindSafe,
OT: RefUnwindSafe,
OWS: RefUnwindSafe,
S: RefUnwindSafe,
impl<L, S, D, OC, OT, OCB, OWS, OA> !Send for PxSimulationEventCallback<L, S, D, OC, OT, OCB, OWS, OA>
impl<L, S, D, OC, OT, OCB, OWS, OA> !Sync for PxSimulationEventCallback<L, S, D, OC, OT, OCB, OWS, OA>
impl<L, S, D, OC, OT, OCB, OWS, OA> Unpin for PxSimulationEventCallback<L, S, D, OC, OT, OCB, OWS, OA>where
OA: Unpin,
OC: Unpin,
OCB: Unpin,
OT: Unpin,
OWS: Unpin,
impl<L, S, D, OC, OT, OCB, OWS, OA> UnwindSafe for PxSimulationEventCallback<L, S, D, OC, OT, OCB, OWS, OA>where
D: RefUnwindSafe,
L: RefUnwindSafe,
OA: UnwindSafe,
OC: UnwindSafe,
OCB: UnwindSafe,
OT: UnwindSafe,
OWS: UnwindSafe,
S: RefUnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more