Struct physx_sys::PxRaycastHit
source · #[repr(C)]pub struct PxRaycastHit {
pub faceIndex: u32,
pub flags: PxHitFlags,
pub structgen_pad0: [u8; 2],
pub position: PxVec3,
pub normal: PxVec3,
pub distance: f32,
pub u: f32,
pub v: f32,
pub structgen_pad1: [u8; 4],
pub actor: *mut PxRigidActor,
pub shape: *mut PxShape,
}
Fields§
§faceIndex: u32
§flags: PxHitFlags
§structgen_pad0: [u8; 2]
§position: PxVec3
§normal: PxVec3
§distance: f32
§u: f32
§v: f32
§structgen_pad1: [u8; 4]
§actor: *mut PxRigidActor
§shape: *mut PxShape
Trait Implementations§
source§impl Clone for PxRaycastHit
impl Clone for PxRaycastHit
source§fn clone(&self) -> PxRaycastHit
fn clone(&self) -> PxRaycastHit
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for PxRaycastHit
Auto Trait Implementations§
impl RefUnwindSafe for PxRaycastHit
impl !Send for PxRaycastHit
impl !Sync for PxRaycastHit
impl Unpin for PxRaycastHit
impl UnwindSafe for PxRaycastHit
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more