pub unsafe extern "C" fn phys_PxCreateStatic_1(
    sdk: *mut PxPhysics,
    transform: *const PxTransform,
    shape: *mut PxShape
) -> *mut PxRigidStatic
Expand description

simple method to create a PxRigidStatic actor with a single PxShape.

a new static actor, or NULL if it could not be constructed