pub unsafe extern "C" fn phys_PxCreateDynamic_1(
    sdk: *mut PxPhysics,
    transform: *const PxTransform,
    shape: *mut PxShape,
    density: f32
) -> *mut PxRigidDynamic
Expand description

simple method to create a PxRigidDynamic actor with a single PxShape.

a new dynamic actor with the PxRigidBodyFlag, or NULL if it could not be constructed