pub unsafe extern "C" fn phys_PxCreateDynamic_1(
sdk: *mut PxPhysics,
transform: *const PxTransform,
shape: *mut PxShape,
density: f32,
) -> *mut PxRigidDynamicExpand description
simple method to create a PxRigidDynamic actor with a single PxShape.
a new dynamic actor with the PxRigidBodyFlag, or NULL if it could not be constructed