pub unsafe extern "C" fn phys_PxCloneStatic(
    physicsSDK: *mut PxPhysics,
    transform: *const PxTransform,
    actor: *const PxRigidActor
) -> *mut PxRigidStatic
Expand description

create a static body by copying attributes from another rigid actor

The function clones a PxRigidDynamic or PxRigidStatic as a PxRigidStatic. A uniform scale is applied. The following properties are copied:

  • shapes
  • actor flags
  • owner client and client behavior bits
  • dominance group

The following are not copied and retain their default values:

  • name
  • joints or observers
  • aggregate or scene membership
  • user data

Transforms are not copied with bit-exact accuracy.

the newly-created rigid static