PxTriangleMeshPoissonSampler_isPointInTriangleMesh_mut

Function PxTriangleMeshPoissonSampler_isPointInTriangleMesh_mut 

Source
pub unsafe extern "C" fn PxTriangleMeshPoissonSampler_isPointInTriangleMesh_mut(
    self_: *mut PxTriangleMeshPoissonSampler,
    p: *const PxVec3,
) -> bool
Expand description

Checks whether a point is inside the triangle mesh

Returns true if the point is inside the triangle mesh