pub unsafe extern "C" fn PxRigidDynamic_getLinearVelocity(
self_: *const PxRigidDynamic,
) -> PxVec3Expand description
Retrieves the linear velocity of an actor.
It is not allowed to use this method while the simulation is running (except during PxScene::collide(), in PxContactModifyCallback or in contact report callbacks).
The linear velocity of the actor.