Function physx_sys::PxAggregate_getActors
source · pub unsafe extern "C" fn PxAggregate_getActors(
self_: *const PxAggregate,
userBuffer: *mut *mut PxActor,
bufferSize: u32,
startIndex: u32
) -> u32
Expand description
Retrieve all actors contained in the aggregate.
You can retrieve the number of actor pointers by calling getNbActors
Number of actor pointers written to the buffer.