Struct physx_sys::PxSceneLimits [−][src]
#[repr(C)]pub struct PxSceneLimits {
pub maxNbActors: u32,
pub maxNbBodies: u32,
pub maxNbStaticShapes: u32,
pub maxNbDynamicShapes: u32,
pub maxNbAggregates: u32,
pub maxNbConstraints: u32,
pub maxNbRegions: u32,
pub maxNbBroadPhaseOverlaps: u32,
}
Fields
maxNbActors: u32
maxNbBodies: u32
maxNbStaticShapes: u32
maxNbDynamicShapes: u32
maxNbAggregates: u32
maxNbConstraints: u32
maxNbRegions: u32
maxNbBroadPhaseOverlaps: u32
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for PxSceneLimits
impl Send for PxSceneLimits
impl Sync for PxSceneLimits
impl Unpin for PxSceneLimits
impl UnwindSafe for PxSceneLimits
Blanket Implementations
Mutably borrows from an owned value. Read more