PxShape_setSimulationFilterData_mut

Function PxShape_setSimulationFilterData_mut 

Source
pub unsafe extern "C" fn PxShape_setSimulationFilterData_mut(
    self_: *mut PxShape,
    data: *const PxFilterData,
)
Expand description

Sets the user definable collision filter data.

Sleeping: Does wake up the actor if the filter data change causes a formerly suppressed collision pair to be enabled.

Default: (0,0,0,0)