PxScene_resetFiltering_mut_1

Function PxScene_resetFiltering_mut_1 

Source
pub unsafe extern "C" fn PxScene_resetFiltering_mut_1(
    self_: *mut PxScene,
    actor: *mut PxRigidActor,
    shapes: *const *mut PxShape,
    shapeCount: u32,
) -> bool
Expand description

Marks the object to reset interactions and re-run collision filters for specified shapes in the next simulation step.

This is a specialization of the resetFiltering(PxActor & actor) method and allows to reset interactions for specific shapes of a PxRigidActor.

Do not use this method while the simulation is running.

Sleeping: Does wake up the actor.