pub unsafe extern "C" fn PxScene_copyContactData_mut(
    self_: *mut PxScene,
    data: *mut c_void,
    maxContactPairs: u32,
    numContactPairs: *mut c_void,
    copyEvent: *mut c_void
)
Expand description

Copy contact data from the internal GPU buffer to a user-provided device buffer.

The contact data contains pointers to internal state and is only valid until the next call to simulate().