pub unsafe extern "C" fn PxGeometryQuery_sweep(
    unitDir: *const PxVec3,
    maxDist: f32,
    geom0: *const PxGeometry,
    pose0: *const PxTransform,
    geom1: *const PxGeometry,
    pose1: *const PxTransform,
    sweepHit: *mut PxGeomSweepHit,
    hitFlags: PxHitFlags,
    inflation: f32,
    queryFlags: PxGeometryQueryFlags,
    threadContext: *mut PxQueryThreadContext
) -> bool
Expand description

Sweep a specified geometry object in space and test for collision with a given object.

The following combinations are supported.

PxSphereGeometry vs. {PxSphereGeometry, PxPlaneGeometry, PxCapsuleGeometry, PxBoxGeometry, PxConvexMeshGeometry, PxTriangleMeshGeometry, PxHeightFieldGeometry}

PxCapsuleGeometry vs. {PxSphereGeometry, PxPlaneGeometry, PxCapsuleGeometry, PxBoxGeometry, PxConvexMeshGeometry, PxTriangleMeshGeometry, PxHeightFieldGeometry}

PxBoxGeometry vs. {PxSphereGeometry, PxPlaneGeometry, PxCapsuleGeometry, PxBoxGeometry, PxConvexMeshGeometry, PxTriangleMeshGeometry, PxHeightFieldGeometry}

PxConvexMeshGeometry vs. {PxSphereGeometry, PxPlaneGeometry, PxCapsuleGeometry, PxBoxGeometry, PxConvexMeshGeometry, PxTriangleMeshGeometry, PxHeightFieldGeometry}

True if the swept geometry object geom0 hits the object geom1